MagicDoors said:
liammillay said:
Oh and also, put an open chest object behind the closed chest (don't put the flags on this one) so when the closed chest entity dissapears, only the open one will appear from then on.
No, you still need entity flags for the open chest; as I said in my previous post, you want the "appear when flag is set" one for the open chest.
Oh, and the "press down to execute script" flag for both of the chest entities, of course.
I'm pretty sure he was talking about assigning the entity a flag ID, not entity flags.
MagicDoors said:
But the open chest entity doesn't exist.
How does it not exist?
MagicDoors said:
Also, <CNP is easier than <DNP<CNP<MNP.
Actually, if you use <DNP, all you have to do is enter that entity's event number, and if you're using Liam's technique, it automatically makes the chest look like it's opening, and it sets the entity's flag ID for you. If you use <CNP, you have to specify the entity's event number, and you have to specify what it changes into, and you have to enter a parameter for the direction, and you also have to set the entity's flag ID.
MagicDoors said:
liammillay said:
There would be an Open chest entity BEHIND the CLOSED chest entity!
So when the CLOSED chest dissapears, you can see the OPEN one.
That's not how it works
You can't just do that
Uh, yes, yes you can. I'm not sure if you're missing part of what Liam is saying or what, but he's describing a perfectly legitimate and working way to make treasure chests. Yours is correct too though. You are both describing different ways to do treasure chests, and I wouldn't say one is significantly better than the other.
MagicDoors said:
On another note, please stop being hostile. No one's provoking you.
Not gonna lie Doors, there is a little bit of provocation on your part in this. Liam is describing a perfectly valid way of making treasure chests, and I think you're misreading part of his posts or something, and that your interpretation of them is something that wouldn't work. And you're kind of basically telling him that it wouldn't work, and getting a bit hostile yourself the more he tries to explain his technique.