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Quick Modding/Hacking Answers Thread

Jul 27, 2019 at 12:20 PM
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There's a bunch of tutorials just three threads below, which might help you with some newbie questions. Both ASM hacking and Image editing are here.
 
Jul 27, 2019 at 2:17 PM
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Question 1001!

I was going through Jenkas nightmare and wondered: "How could I make custom tile sets" so Im asking exactly that!
How to I make custom tile sets
As Joexys pointed out, easiet is to just make a copy one of the prt files under data/stage and also the similiarly named pxa file in the same folder and just make your tileset on that- remember that individual tiles are 16 by 16 pixels.
Once you are done select your new tileset and in bl you can right click the tiles to choose their behavior (solid, foreground, water etc, the pxa file contains what of these types the tiles are).
If you want to make custom collission, you'll have to look at asm stuff. But if you want a tile to be interactible or do stuff when touched you can apply tsc by using a null npc.
 
Jul 27, 2019 at 2:19 PM
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And just in case you may ask this, it is also kinda the same for custom npc spritesheets, just start the files with Npc first. However, you will need to use the npc.tbl (NPC Table in Cave Editor) as a reference for which entities can go together, as well as looking at the other spritesheets to make sure the sprites won't overlap each other.
 
Jul 27, 2019 at 8:23 PM
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this?c.PNG
or this? c2.PNG
 
Jul 27, 2019 at 9:36 PM
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The second one is the one you want to use.
 
Jul 27, 2019 at 10:01 PM
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So do I do Testing Tileset?
 
Jul 28, 2019 at 12:58 AM
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So do I do Testing Tileset?
Nah, just Tileset (the one above Hurt Sound). I have no idea what the Testing Tileset thing is for, tbh
 
Aug 5, 2019 at 8:23 PM
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I'm on linux.
Is there any way to mod NXEngine Evo?
There's a 'mods' start menu item, but I don't know how to write a mod for it.

I'm proficient windows modding (generally, I know how to use Booster's Lab for stage / script / entity editing, but I don't know assembly hacks), but I don't even know where to start with NXEngine Evo modding.

I'm sorry if this is a stupid question or if it's been answered before - I used the search function here but couldn't find anything.
 
Aug 5, 2019 at 11:22 PM
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better engine
also known as literally the original engine, of course the original engine is better than a fan-made one
 
Aug 10, 2019 at 1:17 PM
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Capture.PNG
I want the <MYB to happen before the text starts going, what am I doing wrong?
Also is there a way to change the size of a map with Booster's Lab? I am tired of having to switch to Cave Editor just to utilize this feature.
 
Aug 11, 2019 at 10:10 AM
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Hey, it now works as it should, thank you very much.
 
Aug 16, 2019 at 4:22 PM
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Hello again, this time I was wondering if there were any guides on how to make custom npcs and/or weapons.
Also would be nice to know how to simply change the description of an item.
 
Aug 16, 2019 at 6:48 PM
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There is one guide that can introduce you to making entities (the concept is similar for weapon hacking too, but there are different defines being used). For a more direct and immediate approach on learning to hack them, then joining the CSMC Discord server is also ideal.

Also for changing the description of an item, click on the "Edit Other TSC File" option in Booster's Lab and open up ArmsItem.tsc, if you're using Cave Editor though, then the file should be easily accessible from the main screen.
 
Aug 24, 2019 at 4:08 AM
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Here we go again, sorry to bother you guys, but the stuff, the org stuff, I just need 1 thing I swear

How to make custom org file and how to put them in the files

I'm really sorry
 
Aug 24, 2019 at 5:31 AM
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Here we go again, sorry to bother you guys, but the stuff, the org stuff, I just need 1 thing I swear

How to make custom org file and how to put them in the files

I'm really sorry
Here's everything you'll need to know and use for that! :)
Orgmakerx210 [link] (direct download)
This program let's you make .org files (Cave Story's native music format) If you like making orgs there's a dedicated discord ran by mLurker you can check out here.
Reshacker (old, compatible version with CS) [link] (direct download)
let's you dig into the exe itself and replace the icons the game has, as well as the mouse graphic, the orgs (the game's native music format) as well as the Credit's image for the game.

Q: How do I replace ORGs?
A: Check out this post by Wedge of Cheese.
 
Aug 24, 2019 at 3:52 PM
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I think that I will join the Modding Discord Server to ask questions in the future but I'm going to ask here one last time.
A question for convenience: Is there a way to resize a map in booster's lab BUT do it from the up direction instead of only down?(same thing for left and right obvs). That would definitely be very useful.
 
Aug 25, 2019 at 2:55 AM
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A question for convenience: Is there a way to resize a map in booster's lab BUT do it from the up direction instead of only down?(same thing for left and right obvs). That would definitely be very useful.
Unfortunately there isn't. However, there is the Copy tool for selecting the whole map you've put in so far and then use Draw to place it at the very bottom. It won't exactly solve this preference, but it does help alleviate it.
 
Aug 25, 2019 at 10:27 AM
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Good stuff, very useful tool.
 
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