• Hey everyone happy Christmas Eve we're aware of what's happened with the source code so to keep this simple absolutely don't post it on the site or use it to make mods with (it's not particularly preferable toward this end anyway) and tread lightly in general until we see how this settles, thanks to all and have a great holiday season -DT

Quick Modding/Hacking Answers Thread

Dec 9, 2014 at 6:56 PM
plant girl
"..."
Join Date: Jun 2, 2011
Location: ancient history
Posts: 397
Age: 26
Pronouns: she/her
No, you're going to want to have your boss or whatever have the event of your win event (in your case #0101) with the flag for running the event on death. Somewhere else you'll have the event with <BSL0101<END to start the boss fight with said enemy. An <ANP isn't necessarily needed unless it's an enemy with a specific set of animations and you need a specific one.
 
Dec 9, 2014 at 7:58 PM
Senior Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Oct 11, 2014
Location: West Philadelphia (Born and raised)
Posts: 93
Pronouns: he/him
When I attempted this, the boss didn't move...
 
Dec 9, 2014 at 8:27 PM
Senior Member
"Fly, Fly, Fly!"
Join Date: Jul 5, 2014
Location: The Cross-Dimensional Void
Posts: 147
Age: 25
Pronouns: he/him
So, for the curly brace boss..?
 
Dec 9, 2014 at 11:12 PM
Sincerity will always triumph over irony.
Modding Community Discord Admin
"What're YOU lookin' at?"
Join Date: Apr 23, 2013
Location: In a cave above the surface.
Posts: 1079
Age: 26
Pronouns: He/Him
When I attempted this, the boss didn't move...


*Checks Carnage Clash Notes*



For Curly you want to be using entity 118. If you are using 117 then <CNP it to 118.

Then, use <ANPxxxx:0010:000y to initiate her (replacing "xxxx" with the event number you assigned to her, and "y" with whatever direction)



Then in her death event (the same number as xxxx), the default way of deactivating her is:

<CNP'ing back to 117 and using <ANPxxxx:0005:0005



Additionally, adding <BSLxxxx will display the health bar.
 
Dec 10, 2014 at 3:06 PM
Senior Member
"Fly, Fly, Fly!"
Join Date: Jul 5, 2014
Location: The Cross-Dimensional Void
Posts: 147
Age: 25
Pronouns: he/him
Yup, there are two different types of bosses in cave story.
One is usually a main character or generic enemy souped up to be a boss with a cutscene and health bar.
The other is one of the huge bosses requiring a... Well, I havn't worked with bigger bosses enough to really know yet. They just have a special event scripting (methinks) that doesn't put them into the Entity category.
Basically, non-traditional NPCs.
 
Dec 10, 2014 at 5:17 PM
Lvl 1
Forum Moderator
"Life begins and ends with Nu."
Join Date: May 28, 2008
Location: PMMM MMO
Posts: 3713
Age: 32
Zenix said:
The other is one of the huge bosses requiring a... Well, I havn't worked with bigger bosses enough to really know yet. They just have a special event scripting (methinks) that doesn't put them into the Entity category.
Basically, non-traditional NPCs.
For the most part, big bosses are functionally equivalent to other entities in the game. However, they don't appear in the npc table (their stats are hardcoded into the exe) and they spawn at a fixed location on a map, and only if they are specified as the map's "big boss" in the stage table. I think they also have some special code which allows them to be as big as they are, that is, code that lets them run more tile collision checks.
 
Dec 13, 2014 at 4:18 PM
Junior Member
"Fresh from the Bakery"
Join Date: Jan 11, 2012
Location:
Posts: 10
Any other command after <LDP doesn't work for me. Is this normal?
 
Dec 13, 2014 at 4:27 PM
In my body, in my head
Forum Moderator
"Life begins and ends with Nu."
Join Date: Aug 28, 2009
Location: The Purple Zone
Posts: 5998
Pronouns: he/him
yes
After you load the profile the event ends
 
Dec 13, 2014 at 6:16 PM
beep boop
Bobomb says: "I need a hug!"
Join Date: Aug 16, 2014
Location: no
Posts: 848
Age: 23
Pronouns: he/him
Could someone please tell me where I can reverse the big pignon's trajectory after hitting him in the code? I need to make it go backwards instead of forwards...
 
Dec 13, 2014 at 6:26 PM
Been here way too long...
"What're YOU lookin' at?"
Join Date: Oct 17, 2011
Location: probably somewhere else
Posts: 1104
Age: 27
Pronouns: none
004374F9 MOV DWORD PTR DS:[EAX+10],100
change 100 to -100

00437505 MOV DWORD PTR DS:[ECX+10],-100
change -100 to 100
 
Dec 13, 2014 at 6:37 PM
beep boop
Bobomb says: "I need a hug!"
Join Date: Aug 16, 2014
Location: no
Posts: 848
Age: 23
Pronouns: he/him

Okay, thanks! Time to make that boss battle...

Edit: It works! Now to make a sprite...

Edit 2: Also, is there any way to make the 3 quote entities, along with the animations, work with the <MIM command? I am currently using the <MIM command itself with the animations, and I just find it impractical to do that.
 
Dec 13, 2014 at 8:22 PM
Junior Member
"Fresh from the Bakery"
Join Date: Jan 11, 2012
Location:
Posts: 10
Noxid said:
yes
After you load the profile the event ends
so with this happening, is there any other way to run commands after loading the profile?
 
Dec 13, 2014 at 8:24 PM
beep boop
Bobomb says: "I need a hug!"
Join Date: Aug 16, 2014
Location: no
Posts: 848
Age: 23
Pronouns: he/him
You could add a flag before the need to load the profile, then make it do something else with the flag... I think.
 
Dec 13, 2014 at 8:29 PM
thinks dogs are cool
"All your forum are belong to us!"
Join Date: Apr 6, 2014
Location: a bathroom
Posts: 620
Pronouns: she/her
basically afaik any command before <LDP works and anything after doesn't
that's basically it
 
Dec 13, 2014 at 8:45 PM
beep boop
Bobomb says: "I need a hug!"
Join Date: Aug 16, 2014
Location: no
Posts: 848
Age: 23
Pronouns: he/him
What <WAI value is equivalent to one second?
 
Dec 13, 2014 at 8:52 PM
scrungy
Bobomb says: "I need a hug!"
Join Date: Oct 7, 2011
Location: PrtWeed
Posts: 777
Age: 24
Pronouns: he/him
Bionicobot said:
You could add a flag before the need to load the profile
You can't do that
You're thinking of skipflags
 
Dec 13, 2014 at 8:58 PM
beep boop
Bobomb says: "I need a hug!"
Join Date: Aug 16, 2014
Location: no
Posts: 848
Age: 23
Pronouns: he/him
Oh, I did mean skipflags... My bad...
 
Dec 13, 2014 at 9:11 PM
thinks dogs are cool
"All your forum are belong to us!"
Join Date: Apr 6, 2014
Location: a bathroom
Posts: 620
Pronouns: she/her
Back
Top