I've had weird shit happen with CE. For some reason it kept on corrupting the safe house in the water way on one of my mods, fortunately I only ran into this glitch once. The only reason I use CE over BL is because it allows me to edit the bullet data and stage tiles pretty easily.Doors said:I realize that
I'm just saying if you're not careful around BL it can do weird shit you don't expect
the latest version of BL can edit bullet data and it's always been able to edit tile typesGoerge Bobicles said:I've had weird shit happen with CE. For some reason it kept on corrupting the safe house in the water way on one of my mods, fortunately I only ran into this glitch once. The only reason I use CE over BL is because it allows me to edit the bullet data and stage tiles pretty easily.
A) It IS possible. Maybe it wouldn't be global (i.e. for all entities) but you could apply this to certain ones. I wasn't wrong.BLink said:A) Why would it need health of you cant' hurt it????
B) No, entities can't interact with entities.
C) I'm certian it's completely possible, but I'm not sure how you would go about doing it.
E: ninjaed with wrong answers
Bionicobot said:No, you can hurt entities with other entities. The bullets are an example. And what I meant was that the entity could not be hurt by the player. It could be hurt by another entity, though. The boss would work like this: You attack it, and it moves back. Like that one boss from Super Metriod. And, I just realized that I can do the debug mode with a simple flag jump, but I still need to change what text is needed...