Make sure the new spritesheets are in the name format NpcLoremIspum.bmp with LoremIpsum being any word, really, and to have those in the Npc folder.
For this one, this is easy! Both Sand Zone and Labyrinth npcs are set to read off of Npc set 1, so all you have to do is to open up the npc.tbl file in Booster's Lab and make it so the entities seen in the NpcMaze bitmap are set to load off of Npc Set 2. And then you'll be able to use both Sand Zone and Labyrinth enemies in the same map!
Thanks for helping!
Just curious is there a place where it says where the npc pixels are taken out and put into the game?
So this part of the spritesheet is used to make sprite 40 and this part is used to make sprite 41 for example?
For this one, this is easy! Both Sand Zone and Labyrinth npcs are set to read off of Npc set 1, so all you have to do is to open up the npc.tbl file in Booster's Lab and make it so the entities seen in the NpcMaze bitmap are set to load off of Npc Set 2. And then you'll be able to use both Sand Zone and Labyrinth enemies in the same map![/QUOTE]
oh, by the way I'm not using boosters lab
Is there any way to do this in cave editor?
Boosters lab confused me because I couldn't get it to load
I gave up on sue's workshop, it served me well but now I found out how to change graphics and stuff (plus sue's workshop doesn't have all the fancy editors and handy stuff, AND it also messes up stuff a LOT... like i'll get some f%faopsjdpsk glitch thing)
each map draws from two (2) spritesheets. whenever you use an entity, in its data it will decide whether to draw its sprites from the first option, the second option, or something like npcsym or regu. you can change which sprite sheet (1 or 2) they draw from with booster's lab's Edit npc.tbl button. you can just make a new .bmp and name it using the same naming conventions like noxid said (each one like NpcName basically), then in the mapdata section you would change Npc Set 1 or 2 to your new file, assuming you're using booster's lab.
wait where is this npc.tbl editor?
I tried downloading boosters lab but whenever I click on a map it won't load
Am I missing something?
It still has that blue/purple title screen saying "Boosters Lab" in the middle
Whenever I click on the 4 options
Tile
Entity
Map
ScriptData
it just shows me a random picture of a cat and some buttons