Jun 9, 2016 at 5:20 AM
Too many maps makes the executable break. I'm not sure what the maximum is, but deleting excess maps until you're under the limit will fix it.
adding maps in cave editor creates a bunch of problems from corrupting other maps, to corrupting the game. if you have done this I would advise you to replace the exe with one where you didn't do this. if you want to add a map simply copy another map and clean it of tiles and entities to start with a new slateDoes it have to do with adding maps? Because it happened after I added a map.
from what I remember, you could have something like over 180 maps with cave editor and like thousands with boosters lab (I remember noxid saying this somewhere, but I can't remember where).Too many maps makes the executable break. I'm not sure what the maximum is, but deleting excess maps until you're under the limit will fix it.
I don't think so dudeI got to 110. But I think I know why it broke the game. Cave Story is just very tricky.
Doors, you ninjaMy previous mods would say otherwise.
Actually, I plan on using maps of large size, and it's probably gonna have to be larger than that.Well, it's over 128x100, so you shouldn't worry too much about it.
If you mean via TSC, then either <ANPxxxx:0000:0000 or <ANPxxxx:0000:0002 works.How do you make computer's screens turn on?
I think it can be larger than 200×200, but I'm not sure if there's a size limit.Actually, I plan on using maps of large size, and it's probably gonna have to be larger than that.
(Also, pretty sure that 128x100 isn't even close to the limit considering Sand Zone has a width of 200 iirc)
In addition, maps that are too large will end up breaking the Map System. (Not sure what the width or height would have to be in order to break it; but if I remember correctly there's one map in Jenka's Nightmare where the Map System doesn't display a map?)
The map system won't be a problem (considering I'm not planning to use it anyway), but it looks like i'll be able to make large enough maps, thanks.the largest a map can be before crashing the Map System may as well be 320x240. But even then the Map System starts off like it won't work, and then it loads the map for you.