One other thing: If you look at the "MapData" you will see a list of 9 "Map Bosses", which are the ones that Goerge is referring to in bold.
These bosses are also different in that you use "<BOA" instead of "<ANP" to control them, and you use "<BSL0000" to show their health bar.
All the other bosses in the game are essentially just like any other NPC. You use <BSL[EntitiyEvent#] like he said, you use "<ANP" to control them, and you can edit their Health in NPC.TBL and move them and everything. So if you wanted to, you can make "Toroko with a stick" a boss with a health bar and such.