Jan 5, 2015 at 5:07 AM
Best Cow
"Life begins and ends with Nu."
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So how do I change the color of the blue cover that comes in between <FAO and <FAI? I have the Fade.bmp file edited from blue to dark gray, and it looks weird going from dark gray to blue to dark gray again. Here's the most notable example of what I mean: the blue background that comes before it fades in to the opening cutscene.



p201871-0-ppdmjxb.png




Note: I tried editing bk0 and bkBlack but this still comes as blue instead of dark gray.
 
Jan 7, 2015 at 2:48 PM
Little Bitch in Sheep Clothing
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Join Date: Nov 16, 2011
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How does the enemies "notice" Quote?
Like, how does the critters decide to start jumping, or how does the gaudis decide to shoot purple goop at Quote?
Do they track their distance relative to the player?
 
Jan 7, 2015 at 2:48 PM
In my body, in my head
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yeah, basically
 
Jan 8, 2015 at 12:53 AM
Senior Member
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Um... I'm sort of doing something that makes you switch between sets of weapons in the item menu and... when I do this it resets weapon levels. What can I do to make the weapon levels stay?...
 
Jan 8, 2015 at 1:12 AM
In my body, in my head
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it can't be done without asm
 
Jan 8, 2015 at 2:55 AM
Professional Whatever
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Also asm
 
Jan 8, 2015 at 2:56 AM
In my body, in my head
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"Life begins and ends with Nu."
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naaaah you can edit the npc table to make everything drop 0 xp
it just won't drop hearts or missiles either
 
Jan 8, 2015 at 3:01 AM
Professional Whatever
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Oh that's right
That would take a ton of effort though jesus
 
Jan 8, 2015 at 3:41 AM
Little Bitch in Sheep Clothing
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Is CaveEditor still the most reliable modding tool?
 
Jan 8, 2015 at 3:43 AM
In my body, in my head
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I'd say Booster's Lab is better but I think that would be a conflict of interest
but Booster's Lab is better.
 
Jan 8, 2015 at 3:44 AM
thinks dogs are cool
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Booster's Lab has a lot of features that are non-existent in Cave Editor, plus BL doesn't have any bugs (sometimes it does but it's almost immediately fixed anyway so what's the point)
so objectively it's a fact that BL is better
 
Jan 8, 2015 at 3:45 AM
Little Bitch in Sheep Clothing
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Join Date: Nov 16, 2011
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If I accidentally summon an eldritch abomination while modding I'm blaming you, Noxid.
 
Jan 8, 2015 at 4:32 AM
Its dark in here
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Paths said:
Booster's Lab has a lot of features that are non-existent in Cave Editor, plus BL doesn't have any bugs (sometimes it does but it's almost immediately fixed anyway so what's the point)
so objectively it's a fact that BL is better
the only thing missing in BL is the previews of bmps seen in CE's tsc editor. at the same time though, BL tells you when you have too many characters in a line of text.
 
Jan 8, 2015 at 4:41 AM
thinks dogs are cool
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yeah like that's my only issue with the editor
otherwise it's near perfection
 
Jan 8, 2015 at 4:44 AM
In my body, in my head
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that feature would get done a lot faster if I actually wanted to use it myself, since I find it easier to just keep the list / face.bmp open
but eventually I swear
 
Jan 8, 2015 at 8:40 AM
Senior Member
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What are the size boundaries for weapons? (Arms.bmp/pbm) Basically, how big can a weapon be? because I don't think it's 16x16.
Also what is the offsets for the bubbler gun? (Levels 1, 2, and 3.) I want to try to edit it's code.
 
Jan 8, 2015 at 12:09 PM
Little Bitch in Sheep Clothing
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Booster Lab is absolutely refusing to work for me, so I guess I will have to stick with something else.
 
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