How can you edit the range in which an enemy can detect the player (ASM of course). I'm trying to increase the distance before a gatekeeper begins to move towards the player.
CPU Disasm
Address Hex dump Command Comments
00436D1B MOV ECX,DWORD PTR SS:[EBP+8]
00436D1E MOV EDX,DWORD PTR DS:[ECX+8]
00436D21 SUB EDX,10000 #//DISTANCE LEFT
00436D27 CMP EDX,DWORD PTR DS:[49E654]
00436D2D JGE SHORT 00436D7E
00436D2F MOV EAX,DWORD PTR SS:[EBP+8]
00436D32 MOV ECX,DWORD PTR DS:[EAX+8]
00436D35 ADD ECX,10000 #//DISTANCE RIGHT
00436D3B CMP ECX,DWORD PTR DS:[49E654]
00436D41 JLE SHORT 00436D7E
00436D43 MOV EDX,DWORD PTR SS:[EBP+8]
00436D46 MOV EAX,DWORD PTR DS:[EDX+0C]
00436D49 SUB EAX,6000 #//DISTANCE UP
00436D4E CMP EAX,DWORD PTR DS:[49E658]
00436D54 JGE SHORT 00436D7E
00436D56 MOV ECX,DWORD PTR SS:[EBP+8]
00436D59 MOV EDX,DWORD PTR DS:[ECX+0C]
00436D5C ADD EDX,4000 #//DISTANCE DOWN
00436D62 CMP EDX,DWORD PTR DS:[49E658]
00436D68 JLE SHORT 00436D7E
00436D6A MOV EAX,DWORD PTR SS:[EBP+8]