• Please stop embedding files/images from Discord. Discord has anti-hotlinking logic in place that breaks links to Discord hosted files and images when linked to from anywhere outside of Discord. There are a multitude of file/image hosting sites you can use instead.

    (more info here)

Quick Modding/Hacking Answers Thread

Jun 6, 2016 at 10:01 PM
Professional Whatever
"Life begins and ends with Nu."
Join Date: Jan 13, 2011
Location: Lasagna
Posts: 4481
Pronouns: she/her
Holy fuck you guys
VB if I remember correctly, using the "copy" action instead of "new" will let you duplicate a map with the background intact. Then you just gotta edit the map to your liking
 
Jun 6, 2016 at 10:04 PM
Soup Man
"In Soviet Russia, graves keep YOU!"
Join Date: Jul 15, 2014
Location: IN YOUR HEAD, SHIT FOR BRAINS
Posts: 670
Age: 8
Pronouns: she/her
Holy fuck you guys
VB if I remember correctly, using the "copy" action instead of "new" will let you duplicate a map with the background intact. Then you just gotta edit the map to your liking
Thank you. No one actually answered this. They just said edit the old maps. Thank you.
 
Jun 6, 2016 at 10:20 PM
Moo~
"Life begins and ends with Nu."
Join Date: Jun 27, 2013
Location:
Posts: 2919
Age: 30
Pronouns: She/Her
I'm pretty sure mine and Noxid's answers were valid, you were just dense.
 
Jun 6, 2016 at 10:31 PM
hi hi
"What're YOU lookin' at?"
Join Date: Oct 17, 2011
Location: probably somewhere else
Posts: 1111
Age: 27
Pronouns: maybe
Jun 7, 2016 at 8:42 PM
Soup Man
"In Soviet Russia, graves keep YOU!"
Join Date: Jul 15, 2014
Location: IN YOUR HEAD, SHIT FOR BRAINS
Posts: 670
Age: 8
Pronouns: she/her
I've got another quick question. How do I make it so if you drown in a room, you don't die? I want to make it read other scripts like after drowning it fades in and another character says he fished you out or something.
 
Jun 7, 2016 at 8:57 PM
Based Member
"Life begins and ends with Nu."
Join Date: Dec 31, 2011
Location: United States
Posts: 2326
Age: 28
Pronouns: he/him
I've got another quick question. How do I make it so if you drown in a room, you don't die? I want to make it read other scripts like after drowning it fades in and another character says he fished you out or something.
First, set a flag to indicate that you don't want to die when you drown. Then open up the global script Head.tsc, and go to event #0041. Set a flag jump so that when your flag is set, it will do something different from what normally happens when you drown, such as fading out and transitioning to another room for a cutscene.
 
Jun 7, 2016 at 8:59 PM
Soup Man
"In Soviet Russia, graves keep YOU!"
Join Date: Jul 15, 2014
Location: IN YOUR HEAD, SHIT FOR BRAINS
Posts: 670
Age: 8
Pronouns: she/her
First, set a flag to indicate that you don't want to die when you drown. Then open up the global script Head.tsc, and go to event #0041. Set a flag jump so that when your flag is set, it will do something different from what normally happens when you drown, such as fading out and transitioning to another room for a cutscene.
Thank you!

EDIT: It doesn't work. Where do I set the event to jump to? The map's script or the Head TSC script?

EDIT: I figured out it was in Head TSC. But when I do a <TRA command to a specific room you can't see the player character at all and you can't move.
 
Last edited:
Jun 7, 2016 at 9:39 PM
The miracles of alchemy...!
Bobomb says: "I need a hug!"
Join Date: Jul 20, 2015
Location: Under sea level or something
Posts: 813
Age: 26
Pronouns: 菓子
EDIT: I figured out it was in Head TSC. But when I do a <TRA command to a specific room you can't see the player character at all and you can't move.
Use <SMC, that's what it's there for.
 
Jun 8, 2016 at 2:18 AM
Moo~
"Life begins and ends with Nu."
Join Date: Jun 27, 2013
Location:
Posts: 2919
Age: 30
Pronouns: She/Her
Caret.bmp

Wasn't that question answered before?
 
Jun 8, 2016 at 2:22 AM
Soup Man
"In Soviet Russia, graves keep YOU!"
Join Date: Jul 15, 2014
Location: IN YOUR HEAD, SHIT FOR BRAINS
Posts: 670
Age: 8
Pronouns: she/her
I made a clone map of Mimiga Village, but the camera doesn't follow the player. I tried every scroll type.
 
Jun 8, 2016 at 2:47 AM
In my body, in my head
Forum Moderator
"Life begins and ends with Nu."
Join Date: Aug 28, 2009
Location: The Purple Zone
Posts: 5998
Pronouns: he/him
Jun 8, 2016 at 2:53 AM
Soup Man
"In Soviet Russia, graves keep YOU!"
Join Date: Jul 15, 2014
Location: IN YOUR HEAD, SHIT FOR BRAINS
Posts: 670
Age: 8
Pronouns: she/her
Jun 8, 2016 at 4:13 AM
beep boop
Bobomb says: "I need a hug!"
Join Date: Aug 16, 2014
Location: no
Posts: 848
Age: 24
Pronouns: He/Him
I need to slow down the fish missiles, which offset would I change, and what would I change it to?
Edit: Also, how do I make them properly killable?
 
Last edited:
Jun 8, 2016 at 7:05 PM
beep boop
Bobomb says: "I need a hug!"
Join Date: Aug 16, 2014
Location: no
Posts: 848
Age: 24
Pronouns: He/Him
Green ones. The polar star doesn't do anything to them. I have them run a script on death. But they don't die. I also made them not go through walls, but I don't know if that effects whether they take damage or not. They are also set to shootable.
 
Jun 8, 2016 at 7:33 PM
Senior Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Oct 22, 2014
Location: Xyrinfe multiverse
Posts: 100
Age: 29
Pronouns: she/her
Green ones. The polar star doesn't do anything to them. I have them run a script on death. But they don't die. I also made them not go through walls, but I don't know if that effects whether they take damage or not. They are also set to shootable.
In the script that runs on death, did you add a <DNP to it to delete the entity on death? (Though, they'd need specific event numbers, if I'm not mistaken.)
 
Jun 8, 2016 at 7:40 PM
beep boop
Bobomb says: "I need a hug!"
Join Date: Aug 16, 2014
Location: no
Posts: 848
Age: 24
Pronouns: He/Him
Oh, so it can't apply to all of them? I didn't have them be deleted on death, so maybe that's why.
 
Jun 8, 2016 at 8:28 PM
Senior Member
"I, Ikachan. The Life and Documentary of the OrigiNAL SQuiD."
Join Date: Mar 14, 2015
Location: my house :)
Posts: 175
not sure if this has been asked before (the site's search is shite and i'm not going to sift through 350+ pages) but how can i edit the machine gun's knockback?
 
Jun 8, 2016 at 10:00 PM
Soup Man
"In Soviet Russia, graves keep YOU!"
Join Date: Jul 15, 2014
Location: IN YOUR HEAD, SHIT FOR BRAINS
Posts: 670
Age: 8
Pronouns: she/her
What are Kazuma's ANP? I need to know.
Also, how come my NPC's walk BEHIND doors? He walks in front of a door, then he walks behind one. Any help?
EDIT: I only want Kazuma's walking animation.
 
Last edited:
Back
Top