Jan 25, 2010 at 2:37 PM
Been here way too long...
"Big Joe Tire and Battery Restaurant! Opening Soon! Eat at Big Joes!"
Join Date: Sep 16, 2009
Location:
Posts: 519
Well, I've changed "New" to "Tutorial" (Graphic edit only) and when It's chosen, I want to send them to a map where I can show the basics of cave story (Easily script driven), and at the end of it, I want to make a save just to put a profile.dat file in the cave story folder (eg you've completed the tutorial)
I've also changed "Load" to "Tutoral" (Graphic edits only), which if chosen with the save file made earlier, should send them to the start of this little mod. However, without a profile.dat file in there already, "Load" does the same thing as "New". This is the problem I'm having. I want to be able to check if they chose "load" despite there being no profile.dat present, so I can send them to the correct place instead of them going into the tutorial level despite them selecting "Play"
I've also changed "Load" to "Tutoral" (Graphic edits only), which if chosen with the save file made earlier, should send them to the start of this little mod. However, without a profile.dat file in there already, "Load" does the same thing as "New". This is the problem I'm having. I want to be able to check if they chose "load" despite there being no profile.dat present, so I can send them to the correct place instead of them going into the tutorial level despite them selecting "Play"