Alright, so I have been having this problem lately with map sets suddenly registering as entirely Type 00- all of the tiles, for whatever reason, magically turn into Type 00. I've tried gutting the mod by replacing all of the original map files while trying to preserve the TSC, but none of it works. This error has happened twice now. What do I do to fix it? I don't have an example of this issue, but it results in maps become glitchy and sometimes sprites fall right through what SHOULD be the floor of the map. If you look at tile types in Booster's Lab, even the tiles that are normally type 40 and 41 register as 00.
I think this may have something to do with duplicating and creating new maps in Booster's Lab, as in both cases of this error, it was after duplicating/creating a new map. But that shouldn't be an issue, right?