Ok. In the first room, you jump into a hole. There are 2 entities, Flags are 0100, and they are the triggers for the
<TRA. I also have a save point and health box in there. The save point's script is 0016, and the health box's is 0017, if that matters. Script:
#0076
<FAO0001<TRA0012:0071:0011:0005<END
It teleports you to the new map, at 11, 5, and triggers event
0071. There are no tiles at 11, 5. No entities in this map. Script:
#0071
<FAI0000<END
No, I don't want a <WAI, that's why it's not there.
I go to test it. I spawn in the first map, save then jump down the hole. The
<FAI triggers, but then an error comes up.
What's causing it? I mean, I'm super early into this, and I don't wanna screw it up
Thanks.