Suu No Monogatari ~ Sue's Story 0.2.0.1

Sep 29, 2013 at 11:21 PM
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Astounding! I hope all goes well!
 
Sep 30, 2013 at 7:01 AM
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I tried it out yesterday night. Awesome mod.
There is alot of spelling problems though....One of them is that everyone says "Itho" instead of "Itoh".(Correct spelling is Itoh)
There is also another problem:
The cutscene with sue and toroko at arthur's house, there's 2 sues, (one is floating in the air) :sue: :sue: then one disappears.
 
Oct 19, 2013 at 1:20 AM
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Could you do a psp version?

Could you do a psp version?
 
Oct 19, 2013 at 1:34 AM
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This mod uses assembly, and thus is ineligible for being ported.
 
Oct 23, 2013 at 3:35 AM
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XonSuprimes said:
ARTHUR'S STORY!!!
PLEASE!!!!
Uhh, no.

first of all, I don't have time.

second, Even if I did, I have my own projects going on right now.

third, You can make it yourself if you really want an Arthur's story.

Dang, I need to get back to working on SS sooner or later.
 
Nov 1, 2013 at 3:22 PM
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Because If I keep this on hold any longer, It will end up like WTF and K;SS.

I'm resuming PROGRESS on Suu No Monogatari.

I just hop I have something to post for a weekly update next week, heh.
 
Nov 2, 2013 at 4:28 AM
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Bombchu Link said:
Because If I keep this on hold any longer, It will end up like WTF and K;SS.

I'm resuming PROGRESS on Suu No Monogatari.

I just hop I have something to post for a weekly update next week, heh.
Good. I'd like to see more of it.
 
Nov 5, 2013 at 1:55 AM
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I saw the video playthrough of it, and decided to download the demo to see how much it had changed. There was a lot of cool things (love the shotgun) and extra cutscenes added in, but some of the scenes that happened seemed odd...

Also, there are a LOT of typos. I don't mean to sound nitpicky, but this many typos for a game with lots of dialogue disrupts the story for me. I know some previous posters have pointed it out, however, I'll still point some out since you did ask for feedback. Some might be personal preference, though, but consider changing:

The vast majority of "your"s were the incorrect placement - it should be "you're" or "you are". "Your" is the possessive pronoun (eg. your mod, etc.)

"Slepping bag" should be "sleeping bag"

Lots of capitals in the middle of sentences. Particularly, most of the misplaced capitals were the second word in most sentences.

"I love you to Mom" should be "I love you too, Mom".

"Itho"? Perhaps I just saw his name wrong in Cave Story all this time? I thought it was Itoh.

Anyways. (I can't get spoilers to work properly up there...)

Your demo seems to focus more heavily on dialogue than gameplay, which I don't actually mind, except for that one cutscene that seemed to be taken entirely from Cave Story itself. Fortunately, you made Quote in your game move automatically, but having that placed in was just awkward. I'll assume this scene is meant to be cut out of the finished product.

The dialogue was sometimes amusing (Sue breaking the fourth wall with that fanfare, haha), but a lot of it seemed unfitting for the characters, in my opinion. King saying "Quiet, Toroko!" for example, didn't feel like something he would say. Maybe it's just my interpretation, but I always had this theory that King wants to do anything to protect Toroko and while he is stern at times, he is never flatout rude to her. I thought Itoh would show more signs of being panicky, but he seemed pretty chill throughout the demo.

The Doctor cooking breakfast and being a cook? I laughed a little at that.

Nice effort so far, and hope to see more progress on it soon. I am playing the right demo...0.200, is that right? If you've fixed all these things, oh I'm so sorry for wasting your time. But all the other links seem to be removed.
 
Nov 5, 2013 at 2:50 AM
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Random-storykeeper said:
I saw the video playthrough of it, and decided to download the demo to see how much it had changed. There was a lot of cool things (love the shotgun) and extra cutscenes added in, but some of the scenes that happened seemed odd...
Thank Noxid for the Shotgun, I'm hardly able to understand/apply the patches. :P

Also, there are a LOT of typos. I don't mean to sound nitpicky, but this many typos for a game with lots of dialogue disrupts the story for me. I know some previous posters have pointed it out, however, I'll still point some out since you did ask for feedback. Some might be personal preference, though, but consider changing:

The vast majority of "your"s were the incorrect placement - it should be "you're" or "you are". "Your" is the possessive pronoun (eg. your mod, etc.)

"Slepping bag" should be "sleeping bag"

Lots of capitals in the middle of sentences. Particularly, most of the misplaced capitals were the second word in most sentences.

"I love you to Mom" should be "I love you too, Mom".

"Itho"? Perhaps I just saw his name wrong in Cave Story all this time? I thought it was Itoh.

Anyways. (I can't get spoilers to work properly up there...)
I'll fix these, but It will have to wait until at LEAST after thanksgiving before you guys get (another) bug fixing demo.

Your demo seems to focus more heavily on dialogue than gameplay, which I don't actually mind, except for that one cutscene that seemed to be taken entirely from Cave Story itself. Fortunately, you made Quote in your game move automatically, but having that placed in was just awkward. I'll assume this scene is meant to be cut out of the finished product.
Which one? The one where Sue is in the Cage or in Arthur's house? if the earlier, it will likely be removed.

The dialogue was sometimes amusing (Sue breaking the fourth wall with that fanfare, haha), but a lot of it seemed unfitting for the characters, in my opinion. King saying "Quiet, Toroko!" for example, didn't feel like something he would say. Maybe it's just my interpretation, but I always had this theory that King wants to do anything to protect Toroko and while he is stern at times, he is never flat out rude to her. I thought Itoh would show more signs of being panicky, but he seemed pretty chill throughout the demo.
Cant think.... Where was the "fourth wall"?

I always though of King as protective, but because of his attitude toward others, he would forget his manners and such. I might change it though.


The Doctor cooking breakfast and being a cook? I laughed a little at that.
Yes, reference to Cavern Tale there.

Nice effort so far, and hope to see more progress on it soon. I am playing the right demo...0.200, is that right? If you've fixed all these things, oh I'm so sorry for wasting your time. But all the other links seem to be removed.
Thank you, I realized myself that the game was based a lot on dialogue (because I spent a lot of time doing it instead of making maps and such)

the latter part of the game will have more action in the Lava Cavern and Mud Zone


I'll upload the older versions of the mod...sometime soon.
 
Nov 5, 2013 at 3:20 AM
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Bombchu Link said:
Cant think.... Where was the "fourth wall"?
"Breaking the fourth wall" is an expression for the principle of a work of fiction acknowledging itself as staged (often for comedic or seer-character purposes). In this case he was talking about when Sue picks up the box and mentions the Fan-fare, which exists outside the story.

(This might help.)
 
Nov 5, 2013 at 6:03 AM
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In a play in theatre there are 3 physical walls, the back and two sides. The fourth wall is the invisible wall though which the audience can see what's happening on stage, but by which the characters in the play cannot see the audience. Now this expands to most types of media such as TV, video games, etc. Breaking the fourth wall is where for instance the characters are aware that they are in a TV show, video game, stageplay, movie, etc., or that they are aware of the audience, or being aware of something that normally exists outside of the setting, or anything along those lines. It is generally done for the sake of comedy.
 
Nov 6, 2013 at 1:05 AM
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I'll be looking forward to some more action. :D

Bombchu Link said:
Which one? The one where Sue is in the Cage or in Arthur's house? if the earlier, it will likely be removed.
Yeah, I mean that part I think after Sue goes into the shack and then King appears. Sue gets taken off and put into a cage, and it starts the dialogue from the part in Cave Story when Sue is actually put in the cage. It even has Quote appear, but he automatically moves to where he needs to be, so I suppose it was not meant to be there but ended up in the demo anyhow. :confused:
 
Nov 10, 2013 at 3:44 AM
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This is probably one of the best mods of Cave Story that I have ever played! I really enjoyed experiencing the game from a different yet familiar point of view. To me, it almost seems as though Pixel intended for this mod to eventually happen... I conmendent you, good sir. And keep the great work!



See you next demo~

P.S is it wrong that I like the Polar Star more than the Shotgun? :/
 
Nov 12, 2013 at 6:43 PM
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*sigh*

I might as well say it, I've done nothing for SS outside of tinkering with ASM.

sorry guys, I've been super busy these past two weeks.

I might not be able to give you updates for another two weeks.

just hang tight.
 
Nov 13, 2013 at 2:02 AM
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No need to rush, just take your time and good luck. :sue:
 
Nov 20, 2013 at 8:50 PM
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A week has gone by and I have been doing ABSOLUTELY NOTHING (set aside that thing my sig)


anyway. I'm starting work on SS again. (for real)


I might have something to post in a week if I can get moving.
 
Nov 20, 2013 at 8:59 PM
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Nov 21, 2013 at 11:55 PM
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Bombchu Link said:
A week has gone by and I have been doing ABSOLUTELY NOTHING (set aside that thing my sig)
anyway. I'm starting work on SS again. (for real)
I might have something to post in a week if I can get moving.
Good! *Claps* :mrgreen: Maybe It's time I did some ACTUAL WORK on my mod too... :/
 
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