• Hey everyone happy Christmas Eve we're aware of what's happened with the source code so to keep this simple absolutely don't post it on the site or use it to make mods with (it's not particularly preferable toward this end anyway) and tread lightly in general until we see how this settles, thanks to all and have a great holiday season -DT

Suu No Monogatari ~ Sue's Story 0.2.0.1

Aug 27, 2013 at 10:36 PM
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Forget what I said, when 2.0 I'll certainly get the sigma virus and take him out X style while playing sue's story.
We clear?
 
Sep 2, 2013 at 5:29 PM
The TideWalker
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Alright guys, it's yet another

UPDATE:

First of all I haven't done anything big this week, so don't expect much.

I did make this though...

QuestionSS_zps3c8ce3d7.png


And the Jailing of Sue has begun!

Capture_zpsfa232d03.png


...with maybe a way to get out. and sneak around...
 
Sep 5, 2013 at 6:04 PM
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Hi, I started playing this mod, because it's based on the main story. So far I liked most of it, but here are some things that you might want to change:
Give the player life capsules(waterway and balrog can be a bit hard without them)
Remove/add the references only if you do something special
use the mimiga village music instead of the egg corridor
add something, similar to the prefab house in the flower level, instead of having savedisks on the floor
replace the mushroom enemies with the flower enemies from the toroko+ fight, and use grassland critter enemies.
change the save font(on the save disk) back to the original one

Here are some bugs I found:
If you enter the helicopter at night, you can't exit because the door will lead to the cockpit instead of the balcony.
Fighting balrog can be very difficult if you don't have full hp because each of his bubbles does 2 damage.
 
Sep 5, 2013 at 8:20 PM
The TideWalker
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r543 said:
Hi, I started playing this mod, because it's based on the main story. So far I liked most of it, but here are some things that you might want to change:
Give the player life capsules(waterway and balrog can be a bit hard without them)
Remove/add the references only if you do something special
use the mimiga village music instead of the egg corridor
add something, similar to the prefab house in the flower level, instead of having savedisks on the floor
replace the mushroom enemies with the flower enemies from the toroko+ fight, and use grassland critter enemies.
change the save font(on the save disk) back to the original one

Here are some bugs I found:
If you enter the helicopter at night, you can't exit because the door will lead to the cockpit instead of the balcony.
Fighting balrog can be very difficult if you don't have full hp because each of his bubbles does 2 damage.
I like these ideas for the most part.

the save disks on the floor were a little amateur like, I'll add a(nother) house with one.

In the next part of the cavern I did add the power critters from grasstown. though the flowers that Tokoro + makes would be a good idea. (more framarect re-programming yay)

I changed the balrog battle make it easier, because it was the end of the demo I though it would be a good idea to keep players busy for a while with the extra difficulty.

As for the font thing, I added Suu_confing with both the original and the "new font" I used.
If you run the game through hourglass the font looks just fine.

There is a life capsule in the flower farm in the village.


And also thanks for the feedback, It's much appreciated.
 
Sep 9, 2013 at 2:30 AM
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What
Why does it say 2.0
Is this some kind of trick
 
Sep 9, 2013 at 2:55 AM
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Vinnis said:
What
Why does it say 2.0
Is this some kind of trick
No, it means that a new version is almost ready for release...
 
Sep 9, 2013 at 4:42 PM
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UPDATE:

Nothing this week, except a message.


Though long you wait for me.
My mod you, soon shall see.
Even my Sig hints at this.
It will be full of bliss.

ASM I do (how?)
Soon time, it will be
for me to come out and shout
Suu No Monogatari is here now!
 
Sep 9, 2013 at 7:04 PM
me when bro says be holly and jolly for $20
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Bombchu Link said:
Nothing this week, except a message.


Though long you wait for me.
My mod you, soon shall see.
Even my Sig hints at this.
It will be full of bliss.

ASM I do (how?)
Soon time, it will be
for me to come out and shout
Suu No Monogatari is here now!
Sounds very motivating! :)
 
Sep 9, 2013 at 8:37 PM
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I can't wait !
So far your demos are really looking good. This promises to be awesome.
 
Sep 14, 2013 at 12:06 AM
The TideWalker
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HEY!

Suu No Monogatari 0.2.0 is here!

~removed~


With this release the Mod goes on hold....fora while.

enjoy.




And also if you see king teleport out in the basement, ignore it.
 
Sep 14, 2013 at 11:57 AM
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Hello Bombchu Link, I have last saved old version a next new version same place.

There bug problem:
Bug 1: I start new game play-through to Mimiga Village. I walk around in Minmiga Villeage and what new update and I go to Shack is and King looking to Sue. (But Sue's Cage didn't escape yet) that's mistake.
Bug 2: Sue (Double) beside left Teleporter.
Bug 3: Sue wake up in Egg 00, no music?
Bug 4: King in basement walk and used Teleport many time whlie chatting computer.
Bug 5: Blank missing while they talking Sue's cage with King and Jack after waited a cage over.

You need fix this then I will available upload next part. Nice job.

I always check any bug problem and playthrough for testing as I through.


EDIT: All spoiler (screenshot, video and word spell incorrect) are deleted after once week for a last bug happen.

I have no choice and I prepare record this new version v0.2.0 and upload with kind bug happen may dislike this video.
 
Sep 14, 2013 at 2:08 PM
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Hey, In the new version of Sue's Story, The scene were Sue is talking to Kazuma, King keeps teleporting when it switch's to Arther's House.

Also, give Sue a different Gun, I can't see how she and Quote can both have the exact Same Polar Star, unless the hermit gunsmith makes them that way.
 
Sep 14, 2013 at 4:48 PM
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I'm just going to put this out there:

With this update, you have to make a new save file, using any old save file from a previous version will cause problems.



Most of these bugs I'm sure are because you have used old files, but please tell if you did start from the beginning in this version and the bugs persist.
 
Sep 14, 2013 at 9:02 PM
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I wanted to check it out, but my FREAKING PARANOID ANTIVIRUS found something in it and wouldn't let me open the download program!
 
Sep 14, 2013 at 10:19 PM
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Langjake51 said:
I wanted to check it out, but my FREAKING PARANOID ANTIVIRUS found something in it and wouldn't let me open the download program!
Then just use firefox and quickly extract it to your download...or keep it anyway, your antivirus shouldn't be the problem.
Anyways, awesome job.
 
Sep 15, 2013 at 7:03 PM
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Finally a new demo of Sue's Story!
I am going to trie it wright away!
 
Sep 15, 2013 at 7:37 PM
The TideWalker
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EddieERL said:
Hello Bombchu Link, I have last saved old version a next new version same place.

Yeah, you need to use a new save file. old flags transferred over to 0.2.0 will make goofy things appear in the game. (like the dup King)


You need to start from the beginning.

I'll fix the spelling errors and remove king form the basement and release a new version in a while....

...when I'm not feeling lazy.

EDIT:

"affraidda" is proper in the context used AND was in the original game.

I'll fix the others though
 
Sep 15, 2013 at 8:04 PM
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Affraida is not proper grammar. I understand that people have different speech patterns but that doesn't mean the word(s) can be spelled wrong. Just change it to "afraid of" i mean it doesn't even sound that different anyway
 
Sep 15, 2013 at 8:09 PM
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I'm not sure if this is supposed to happen, but if you use the Shotgun correctly, you can skip the Balrog battle completely.
 
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