Dec 3, 2014 at 11:29 PM
Join Date: Mar 28, 2014
Location: Los Angeles
Posts: 256
Age: 23
Pronouns: she/her
Well, the problem seems to be that the entity can only possibly have one script, and (in the case of a boss) can only run it one time. So, if I give him both the death and down script-runner flags, then only one of those two can run the script. Basically, I had it so that his script would do a flag check to see which event to run. If you pressed down run the event for inspecting him. If he was killed, run the death animation. Unfortunately, this instead made him unshootable and unsolid, and when you pressed down on him (while he was doing his boss stuff) he just ran his script (which contained a FLJ for the inspection) and then flag jumped to the inspection, because for some reason the flag (which is set after he turns to stone) was set.