May 31, 2013 at 3:59 PM
Join Date: Aug 28, 2009
Location: The Purple Zone
Posts: 5998
Assembly hacks. It's about a 4 on the difficulty scale, not an entry-level hack but just takes some modifications to the title screen function afaik.
// Render "New".
4100c5 push 0x00000000 // Title.pbm
4100c7 push &frame[-0x00f0] // 144 000 192 016: New
4100ce push 0x00000080 // Y: 128
4100d3 push 0x00000088 // X: 136
4100d8 push &FullscreenRect // 000 000 320 240
4100dd call 0040c3c0
// Render "Continue".
4100e5 push 0x00000000 // Title.pbm
4100e7 push &frame[-0x0010] // 144 016 192 032: Continue
4100eb push 0x00000094 // Y: 148
4100f0 push 0x00000088 // X: 136
4100f5 push &FullscreenRect // 000 000 320 240
4100fa call 0040c3c0
As If I wouldn't.MagicDoors said:Remember to put your values in hexadecimal.
Um, that's what tile 60 already does...?????Bombchu Link said:As If I wouldn't.
Anyways, thanks.
Is it possible to change tile No. 65 (or 69, 7F, 6D, whatever.)
Into a tile that is submerged under water, but you walk behind it.
Or in other words, combine tile 60 and 40
http://www.cavestory.org/forums/posts/200349fadoink said:I have noticed on some mods there is a full title screen in Title.pbm / Title.bmp
Does anyone know where I can put any script?