Quick Modding/Hacking Answers Thread

Mar 23, 2013 at 12:55 AM
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Well you won't be able to trigger a door I know because running events block interaction with things
but, if you do a small hack to remove that "feature" then I guess it might go better
 
Mar 23, 2013 at 1:12 AM
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Noxid said:
Well you won't be able to trigger a door I know because running events block interaction with things
but, if you do a small hack to remove that "feature" then I guess it might go better
Hm, that still doesn't explain why the H/V trigger I set up doesn't work. I'll try the hack if there isn't a better solution that you can think of. Just direct me to it if you think so.
 
Mar 23, 2013 at 1:49 AM
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Hm, it seems like I was confused - all I found was one to remove loss of invul. on event trigger. Which still would be useful.
CPU Disasm
Address Hex dump Command Comments
004219F2 90 nop
004219F3 90 nop
004219F4 90 nop
004219F5 90 nop
004219F6 90 nop
004219F7 90 nop
004219F8 90 nop


But, I'm pretty sure that you should be getting event triggers with an H/V - that's why I made this hack in the first place, to avoid an "instant death" scenario on contacting anything.

I've looked through some code and I can't see anything that should stop those events from being run. I know that Lace and I used constant events with the Pyramid minimod but those werent' endless loop, rather they just got re-triggered constantly.
 
Mar 26, 2013 at 4:43 PM
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The reason is I need 2x resolution graphics for my new mod and once I turn it into 2x it is a .PBM
 
Mar 26, 2013 at 4:48 PM
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You go into Cave Editor and click 'Game Settings' and change the 'Image File Extension' from .pbm to .bmp and then remove the (C) Pixel Requirement. Then go into your image editor of choice and enlarge the image. Also, the only way you could use double resolution sprites is if you got the hack from Noxid or made the mod for CS+.
 
Mar 26, 2013 at 4:49 PM
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1.just right click on the file, and change the ".pbm" to ".bmp"
(or if you mean change all pbms to bmp did what pixelvortex said)
2.if you steal a mod with 2x res, mod it, and then release it, noxid will get angry.
 
Mar 26, 2013 at 5:37 PM
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How do I set the spawn point for booster's lab?
 
Mar 26, 2013 at 7:53 PM
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He means you can't, it's not implemented yet.
 
Mar 27, 2013 at 8:38 AM
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Hello,
I'm new here. I am playing HaydenStudio's 4 Ending mod. I want to change my save file, because I stupidly chose the Machine Gun, but I want the Spur. I replaced the Machine Gun with the Spur, but now the Spur has limited ammo. I've been trying for over an hour. Can anybody help me make the Spur have unlimited ammo? I'm on a Mac, BTW. If any of you are intrested, here is the save data:
446F3034 31323230 00000038 00000018 0008722C 00012000 00000002 002E0000 002E0000 00000000 0000000B 0000002E 00000000 0006799B 0000000D 00000003 0000000A 00000064 00000064 0000000A 00000001 00000005 00000014 00000014 00000003 00000003 00000005 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000002 0000000D 00000001 00000000 00000000 00000009 0000000A 00000023 00000011 00000014 00000013 00000017 0000000F 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000001 00001771 00000002 00001772 00000003 00001773 0000000D 00001774 00000000 00001775 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 464C4147 01000000 00000000 00000000 F0020001 001000C2 00000000 0007FCF5 07000F00 60C0FB03 00600100 BD001000 00011400 40000018 00C00002 00004000 7E002000 00230010 40003D00 30C01F00 04B00100 07000000 00030030 83000200 B0010001 00000000 00000040 00000000 00000000 00000000 00200000 02000000 001800E0 E9BF0100 0000000D 00700E00 03001000 00000000 00000000 00000000 00000000 00040000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 000B0000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000010 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00002000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00010000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00100000 00000000 00000000 00000856 2200200B 00C80200 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
Thanks! :) (Sorry if I posted in the wrong place, BTW.)
 
Mar 27, 2013 at 8:54 AM
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Are you using Save Edit? Or did you edit TSC to do that?
 
Mar 27, 2013 at 9:08 AM
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Randolf said:
Are you using Save Edit? Or did you edit TSC to do that?
I found com.nakiwo.Doukutsu.plist and edited it.
 
Mar 27, 2013 at 12:09 PM
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I'm not experienced at Macs, but apparently you should find a value for MaxAmmo and change it to 0... Maybe that'll help.
 
Mar 27, 2013 at 1:23 PM
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Download the Windows and Mac save converter, convert your save file to a windows save, use Save Editor (you'll need alleg42.dll) to fully customize your save file, and then convert your save file back into a mac save.
I hope this helps, I hope you've enjoyed what you've played so far of my mod, and I hope that you enjoy the rest of it.
 
Mar 28, 2013 at 12:26 AM
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Thanks guys, for helping me. I'll try your suggestions tomorrow. I'll report on how it worked for me.

EDIT: Guys, sorry for double post, but I'm having trouble trying to use the save convertor. It says the prefs file has not been found. Help?
 
Mar 29, 2013 at 7:16 PM
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How do I have 2x resoulution character?
 
Mar 29, 2013 at 7:44 PM
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To get your mod in a double resolution you would have to be given the hack by Noxid and GIR, this however is highly unlikely. The other option is making your mod for CS+ instead, but if you are talking about only making the character larger in size then you would have to do some ASM hacking.
 
Mar 30, 2013 at 1:23 PM
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To my knowledge GIR's and Nox's 2x res hacks are different from each other, it's not like it was a 2-person project or anything.

Also if you just wanted the mychar 2x ressed you could mod CS+, put in your mychar and just upscale the other vanilla files, although it would take a bit of work.
 
Mar 30, 2013 at 2:34 PM
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MagicDoors said:
To my knowledge GIR's and Nox's 2x res hacks are different from each other, it's not like it was a 2-person project or anything.
Actually that's the exact opposite of the truth
 
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