Mar 30, 2013 at 4:11 PM
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Any help with my question?
"I'm having trouble trying to use the save convertor. It says the prefs file has not been found. Help?"
 
Mar 30, 2013 at 5:09 PM
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Noxid said:
Actually that's the exact opposite of the truth
Oh sorry, I never knew.

@Name: My only suggestion is redownload the program. I've never used it so I wouldn't know anything about it.
 
Mar 30, 2013 at 8:25 PM
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Any help with my question?
"I'm having trouble trying to use the save convertor. It says the prefs file has not been found. Help?"
Never seen that error before, but here is how to get Save Editor to work.
  • Download Save Editor and put it in your 'doukutsu' folder, or wherever the 'Profile.dat' you want to edit is.
  • Also download 'alleg42.dll' and put in the same place as you 'Save Edit.exe'.
  • Run 'Save Edit.exe' and make the changes you want and it should overwrite your 'Profile.dat' if not then I have no idea what to do.
 
Apr 3, 2013 at 5:32 AM
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How do i make a third spriteset that certain npc's only use? (Like in Npc.tbl editor if i add a new file it doesn't appear, only npcregu and npcsym appear.
 
Apr 3, 2013 at 9:04 AM
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Well, the classic way to do it is to create an entirely new spritesheet, where the sprites match up with the original positions of the ones that you want to replace, and then set the map to call the sprites from the new sheet. I don't think npc.tbl needs to be involved at all?
 
Apr 4, 2013 at 5:10 AM
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How do i make my cave story + mod use a custom itemimage or face picture sheet?
 
Apr 4, 2013 at 5:12 AM
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you make a copy of the file in the data folder
and custom it
 
Apr 4, 2013 at 5:25 AM
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...Dude, i already 2x-ed the face.bmp in my 1x mod, put it into my + mod's data folder, but it won't work, thats why i'm asking.
 
Apr 4, 2013 at 5:56 AM
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p200114-0-jzupvaf.png

p200114-1-xnashwk.png

p200114-2-jgeu6jk.png

Edit shit
 
Apr 4, 2013 at 6:05 AM
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LS I don't
I don't think that's going to help him much
 
Apr 4, 2013 at 6:07 AM
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Oh you're right
Uh
Yeah
Sorry about that
You'll probably wanna edit the original file, not the copy
 
Apr 4, 2013 at 8:55 PM
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diph.php
diph.php
(if you don't get the point of those images, its that the face.bmp i made is in my + mods folder, but it wont work......and that i cant show any pictures of my beta mod)
 
Apr 5, 2013 at 1:52 AM
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it says ERROR LOADING MAP when I use it
 
Apr 5, 2013 at 2:01 AM
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Have you renamed the .bmp file at all since creating the map that uses it? If you have you will have to right-click the map then click Properties and reselect the tileset.
 
Apr 5, 2013 at 2:26 AM
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Do you have a relevant .pxa file for the tileset? PrtWeed.bmp, for example, also needs Weed.pxa to function.
 
Apr 5, 2013 at 11:36 AM
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I still need some help with the save convertor, guys... Sorry if I am bugging you...
 
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