Quick Modding/Hacking Answers Thread

Sep 20, 2012 at 7:14 PM
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how GIRakaCHEEZER,
i mean adding but in ce i cant add one.
i can only modd there. the oplion add i cant use :(
and sw craches my game what i dont want
 
Sep 20, 2012 at 7:21 PM
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In CE press insert to put an NPC on the map. Or use the menu and add an entity.

Alternatively use Booster's Lab.
 
Sep 21, 2012 at 1:56 AM
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Just for clarification, the Machine Gun's velocities are between 41E4E9 and somewhere around 41E572, right?
Which of these are the correct velocities I should change?
Sorry for all of the questions. :(
 
Sep 21, 2012 at 2:08 AM
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Change them all. This might mess up the sprites of the bullets though.
 
Sep 22, 2012 at 12:49 PM
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i mean add a new npc not in the map.
i mean to make a special new npc.
that i can use every npc with this npc
 
Sep 22, 2012 at 2:34 PM
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To make a 'new' NPC, you need assembly hacking to make custom NPC behavior.

Nobody is going to teach you ASM so go read through Runelancer's badass code and the tutorial guides in this forum.
 
Sep 23, 2012 at 1:13 AM
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Quick question, is there any way to return the backgrounds to my mod if they're ALL corrupt and I have no fixed map to copy from? Apparently that happened to my mod without my knowledge. I've looked at threads that say you can hex edit it but I've tried doing what it says to do step by step exactly as told multiple times and it does nothing.
 
Sep 23, 2012 at 1:14 AM
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Booster's lab is designed to repair this
 
Sep 23, 2012 at 1:16 AM
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Thank you, I will take a look.

EDIT: BL refuses to open maps within my mod. Sure, it works with my other mods, but for some reason it doesn't work with this one.

Okay wait a minute I just downloaded my last demo and all the backgrounds are intact and it works with BL what the hell did I do
Obviously I need to backup my files more

EDITEDIT: New question. Anyone know which NPC is Igor's projectile? I wanna change its properties.
 
Sep 23, 2012 at 10:55 AM
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How can I add or replace the music in the game....

Can I use Cave Editor?
 
Sep 23, 2012 at 2:13 PM
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You need to use Resource Hacker. This will let you open up the game's files and edit stuff like music and credits artwork. If you want to change a song, go into the ORG folder (whilst Doukutsu.exe is open in ResHacker) and pick the song you want. Open its respective folder.
Here's a reference, since the names are a little confusing:
Access - ACCESS
Gestation - VIVI
Mimiga Town - MURA
Plant - PLANT
Balrog's Theme - GINSUKE
Gravity - GRAVITY
Cemetery - CEMETERY
Safety - ANZEN
Mischievous Robot - WANPAKU
Pulse - KODOU
On To Grasstown - WEED
Eyes of Flame - FIREEYE
Meltdown 2 - MDOWN2
Tyrant - DR
Run! - ESCAPE
Jenka 1 - JENKA
Jenka 2 - JENKA2
Labyrinth Fight - MAZE
Geothermal - GRAND
Oppression - IRONH
Living Waterway - MARINE
Quiet - QUIET
Scorching Back - WANPAK2
Moonsong - OSIDE
Hero's End - REQUIEM
Cave Story - CURLY
Last Cave - LASTCAVE
Balcony - BALCONY
Charge - LASTBTL
Zombie - ZONBIE
Last Battle - LASTBTL3
Break Down - BREAKDOWN
Running Hell - HELL
Seal Chamber - BALLOS
The Way Back Home - ENDING
Toroko's Theme - TOROKO
Then you right-click the file inside the folder (it will be named 1041) and click "replace resource". Pick the org that you want to replace with, then type ORG for the file type, the same name as the one you're editing (so if you're changing Running Hell you'd type HELL), and the language as either 1041 or nothing (either one works).

Hopefully that was understandable enough.
 
Sep 30, 2012 at 8:38 PM
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This is probably seven days late, but anyway...
EDITEDIT: New question. Anyone know which NPC is Igor's projectile? I wanna change its properties.
Those are entity 11.
 
Oct 7, 2012 at 10:15 AM
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I wanna make a CS mod but there are so much modprogramms and i dont now what should I use ?
 
Oct 7, 2012 at 11:46 AM
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Oct 7, 2012 at 2:00 PM
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Merge'd

The recently released Booster's Lab is currently stable and is the one most likely to have supercool new features implemented over time. If you don't care about resource hacking (i.e. music and other things stores in Doukutsu.exe) then Sue's Workshop probably still has a better user interface. Whatever you choose, stick with it (or make a backup first), because using more than one editor can mess up your mod.
 
Oct 14, 2012 at 2:58 AM
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I'm having some trouble with cave editor 99d and windows 7. I have been told older versions may work better with my system.
Where can i find cave editor 99c or 99b at?
 
Oct 14, 2012 at 4:49 AM
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O.99c is the newest version :p (I think)

Maybe search for 0.98? Or try other editor, like Booster's Lab?
 
Oct 14, 2012 at 12:20 PM
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O.99c is the newest version :p (I think)

Maybe search for 0.98? Or try other editor, like Booster's Lab?

That is wrong. 0.99d should be the newest version. Actually, there are 1.00 versions, but only Noxid dollars will get you them.
The most stable is 0.98. Other editors should work too.
 
Oct 14, 2012 at 3:13 PM
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Hmm, 0.99c has more features than 0.99d. I thought it was the newest one xD
And there is a npc.tbl 'killer' in 0.99c :p

I use both of them.
 
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