Shimmyzmizz said:You can't. You could strategically force damage upon players with enemy/spike placement, but you can't remove maximum hp.
Caverobo said:how do you make a door from one map to another? im sorry i keep asking for help,Im new to modding so yea.
Carrotlord said:Also, since you're new to modding, you should read through Noxid's beginner's guide for all the basics.
CommanderJersey said:You need to make an entity and put this as the script.
<KEY<ANP0100:0000:0002<SOU0011
<FAO0004<TRA0048:0094:0153:0016
If you're using CE (which you should be), you can see what the variables do. I'm not sure what SW looks like.
Caverobo said:er,where do i put the names of the maps?
oh yea and sorry for double posting.
Carrotlord said:You don't need the map names. Just the map numbers. For example, to transport the player to map number 50 to coordinates (23,44) and run event 92, you use:
<TRA0050:0092:0023:0044
So the first parameter to <TRA is the map number.
More specifically, CommanderJersey's script also requires you to make a door (NPC 18 I believe), set it to event number 100, and set flag 0x2000 on the door, which allows you to interact with it.
If this is confusing, the guide will help.