I tried to add gravity to the NPC to discard pass falls to the ground
offset NPC076
push ebp
mov ebp, esp
setpointer
add npc.Y, 5FF
mov npc.framenum, 0
cmp npc.directive, 1
jmp :render
:render
setpointer
mov edx, npc.framenum
mov npc.displayL, 0
mov npc.displayR, 10
mov npc.displayU, 20
mov npc.displayD, 40
mov esp, ebp
pop ebp
retn
mov esp, ebp
pop ebp
retn
This is the code. What's the problem ??