• Hey everyone happy Christmas Eve we're aware of what's happened with the source code so to keep this simple absolutely don't post it on the site or use it to make mods with (it's not particularly preferable toward this end anyway) and tread lightly in general until we see how this settles, thanks to all and have a great holiday season -DT

The Mother of All Cave Story Questions

Apr 20, 2009 at 3:52 AM
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The background for the outer wall and balcany are each different. time didnt pass. the background just changed.
 
Apr 20, 2009 at 12:33 PM
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Captain Fabulous said:
Do you know why there's light in the underground tunnels? I'll tell you why.
Because playing on a completely black screen would be no fun. No fun at all.
Obvious poster is obvious. First, do you really think that in 55 pages noone yet mentioned this? And second, we're loking for in-universe explanation. Someone should probably edit that into the first post...

Captain Fabulous said:
Also, the theory Celtic Minstrel posted about the caves being open to the outside... no. It would be SO FRIGGIN WINDY.
Dat's true. I'm surprised nobody noticed that. I'm surprised I didn't notice that.
 
Apr 22, 2009 at 7:14 PM
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Captain Fabulous said:
Also, the theory Celtic Minstrel posted about the caves being open to the outside... no. It would be SO FRIGGIN WINDY.
Actually, that's a very good point. I don't think we actually hear wind in the game. So then, is there wind? I think some places may be windy – the Sand Zone is the most likely possibility (along with, obviously, the Outer Wall and the Balcony).

Though, you misinterpreted my theory. I wasn't saying the caves are open to the outside. I was only suggesting certain places (Grasstown, Sand Zone, Mimiga Village, Plantation) are open to the outside.

Captain Fabulous said:
And the Outer Wall is not in the shadow of the island, you can see stars and a moon. It's just night time.
Well, the stars are not proof, because if you're in the shadow of the island it might be dark enough to see the stars. The moon is proof if we assume that this planet has exactly one moon which is only visible at night, but it's possible that that is not the case. In fact, it's not even the case on Earth – the moon is often visible in the daytime (morning or evening), at least from some parts of the world.
 
May 10, 2009 at 3:39 PM
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Celtic Minstrel said:
Actually, that's a very good point. I don't think we actually hear wind in the game. So then, is there wind? I think some places may be windy – the Sand Zone is the most likely possibility (along with, obviously, the Outer Wall and the Balcony).

Though, you misinterpreted my theory. I wasn't saying the caves are open to the outside. I was only suggesting certain places (Grasstown, Sand Zone, Mimiga Village, Plantation) are open to the outside.

If only those zones were, wouldn't there be wind there?
I mean they already have the programming for wind, why not make it timed in gusts?:)

P.S. wouldn't the mimigas be blown outside the island if mimiga town is exposed? I can't imagine them being very heavy, cept fatso.
 
May 10, 2009 at 4:48 PM
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That's Mahin. Yeah, that high in the sky, the wind is definitely very strong. But! Following that logic, Quote would have to be blown off the Island during the Outer Wall sequence. Since that's not the case, there's definitely no wind blowing around the Island, or only a mild one at most. I suppose there's some sort of a forcefield that protects the Island from dangerous wind, most likely as a part of the spell that holds the Island in the sky. I sure hope that I don't need to explain why there has to be a floating spell, even with the Core on board.
 
May 10, 2009 at 6:26 PM
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Hmm, let's see:
The powerups at OW move as if pushed by a rather slow wind, Quote isn't affected at all. If the wind there was as strong as it should be, they shouldn't even be able to move away from the Island's wall, considering Quote is more of a lightweight scout-fighter robot rather than heavy KillBot (Over) 9000.
The clouds all around the Island move rather fast, just like they should. Either the Island is moving, or the Wind is pretty strong up there (like it should), or even both, but that means there is a noticeable difference between overall and Island's wind speed no matter what. There is only one possible explanation: there is an air protection field surrounding the Island.
 
May 10, 2009 at 9:15 PM
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All I do here is that I avoid that "Fuck it, it's just a game" attitude. Anyway, to the theory. Here are the facts:
- Wind near the Island is much slower than the wind all around.
- After destroying both Core and Ballos, the Island still floats, presumably by magic means.
Huh, I thought there would be more of these...

Judging by the Balcony's looks, it seems that the top of the Island was intended to be inhabited (there are buildings there), which would be impossible if the wind there was as strong as it should be, according to the place's altitude. Therefore, my theory is that the same spell that keeps the Island afloat also slows down the wind around it. As for how it works, I dunno, it's an enchantment. You say what you want it to do and it does it. This brings me back to your question: The field I was talking about is not an impenetrable barrier. It just makes a field, surrounding the Island, that makes the strong wind not-so-strong.
 
May 10, 2009 at 9:19 PM
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Heheh...

T-Jack said:
All I do here is that I avoid that "Fuck it, it's just a game" attitude.....
I was only joking.. =D

Anyways, maybe the Island also has it's own gravitational pull? {Combined with some sort of barrier, too}
I mean, we are talking magic....
 
May 10, 2009 at 9:26 PM
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Wait. The original question for this thread was about lights in the caves right?
(too lazy to check.sry)
 
May 10, 2009 at 9:32 PM
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Maybe....

whyme said:
Wait. The original question for this thread was about lights in the caves right?
(too lazy to check.sry)
You're too lazy to check, but you're not too lazy to post about it?

And, yeah, it was....
 
May 10, 2009 at 9:36 PM
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whyme said:
Wait. The original question for this thread was about lights in the caves right?
(too lazy to check.sry)
Yes, it was. This "Wind" theory started as an argument for the possibility that some of the areas are open at one side. I just made a complete theory out of it, just like I tend to do.

JacobX891 said:
You cannot judge wind by altitude. It's a different world entirely, so things don't work the same. Maybe clouds just move that way, and maybe they move that quickly because they weigh a hell of a lot less than people.
I'm sorry, but yes, yes I can. The general rule of thumb is that the rules of a fictional world are the same as those of the real one unless noted, and saying "It's a different world" is just the same as "It's just a game". Anyway, all I did here is suggest a theory and give some evidence for its plausibility. Do whatever you want, but unless you can disprove it, this theory can (can is the main word here) be true.
 
May 10, 2009 at 9:37 PM
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So you're wondering why the collectables move left through the air on the outer wall right?
 
May 10, 2009 at 9:41 PM
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whyme said:
So you're wondering why the collectables move left through the air on the outer wall right?
No I already answered that. The wind isn't completely negated, only slowed down to an acceptable speed.
 
May 10, 2009 at 9:49 PM
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Heh

JacobX891 said:
Fuck you! Are you Pixel? No? Oh, I'm sorry, then I'm afraid you can't make that call, sir!
And can you?
>=D
 
May 10, 2009 at 9:51 PM
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JacobX891 said:
Fuck you! Are you Pixel? No? Oh, I'm sorry, then I'm afraid you can't make that call, sir!
Oh look who's talking. I'm sorry, but it was you who started that "That world is different, so it runs on different rules" bullshit. Who are you to make that call, huh? Pixel? I don't think so.
 
May 10, 2009 at 10:04 PM
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*facepalm* Which part of "not an impenetrable barrier" did you not understand?
 
May 10, 2009 at 10:05 PM
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T-Jack said:
*facepalm* Which part of "not an impenetrable barrier" did you not understand?

Nothing by the looks of it.
 
May 10, 2009 at 10:38 PM
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JacobX891 said:
You took the responsibility of explaining your theory. Let's hear it.
*sigh* Fine.

JacobX891 said:
Well how exactly does 'some' wind get through.
As I already said, there is nothing to stop the wind. The enchantment makes the wind in the Island's vicinity slow down. There's no "some wind", there's "all the wind, but slowed down".

JacobX891 said:
And you still haven't answered who is casting it.
Because noone asked that question yet. Basically, noone is casting it. It's an enchantment, you cast it once and it stays there until somebody dispells it.
 
May 10, 2009 at 10:44 PM
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Oh?

T-Jack said:
Because noone asked that question yet. Basically, noone is casting it. It's an enchantment, you cast it once and it stays there until somebody dispells it.
*Grins mischievously*
 
May 10, 2009 at 10:45 PM
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VoidMage_Lowell said:
*Grins mischievously*
Good luck finding out how to do that.
 
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