Jan 18, 2015 at 1:57 AM
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those buttons never worked
just open the data folder and do it manually they're just .bmp files
and don't use CE's image editor, it's trash
 
Jan 18, 2015 at 3:45 AM
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might it have to do with windows 8 (don't care what you say it's better then 7 )
 
Jan 18, 2015 at 3:46 AM
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Jan 18, 2015 at 4:24 AM
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Noxid said:
those buttons never worked
just open the data folder and do it manually they're just .bmp files
and don't use CE's image editor, it's trash
Unfortunately, even after reading http://www.cavestory.org/forums/threads/1100/ nothing I know of can properly open .pbm's besides MSPaint, which can't save as them. Trying to copy/paste or save their data through any other program (even if it saves as .pbm's) results in black&white messes that CE can't even read.

Looks like once again I'm busted.
 
Jan 18, 2015 at 4:32 AM
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if you're using CE, change the file type in the Game Settings
 
Jan 21, 2015 at 12:01 AM
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For some reason, every time I enter a certain room, it shows up for a second and then crashes. Can anyone tell me why? Here's the script for <TRA'ing to the room,
#0107
<FAO0004<TRA0098:0100:0092,0071
and here's the event that it runs.
#0100
<FAI0004<CMU0001<MNA<END
What's going on here, and how do I fix it?



 
Jan 21, 2015 at 12:35 AM
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you have a comma in your <TRA

it should be

#0107
<FAO0004<TRA0098:0100:0092:0071
 
Jan 21, 2015 at 12:38 AM
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Yes, because <TRA commands are taken with the following arguments: <TRAXXXX:YYYY:ZZZZ:WWWW, where X is the map, Y is the event, Z is the location on the X-axis, and W is the location on the y-axis. Since the colon isn't read by the TSC reader, it can effectively be any character, and since it's an ordered pair, I chose it to be a comma.
I'm not a complete idiot, you know.
 
Jan 21, 2015 at 12:41 AM
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do you just not know how modding works
that's not how modding works


i am 99.9% sure that you are wrong
 
Jan 21, 2015 at 12:51 AM
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Jesus christ do you want me to show you all the <TRA's with commas that work just fine

<TRA0041:0100:0004,0009
<TRA0098:0100:0122,0071
<TRA0096:0300:0016,0056
<TRA0097:0300:0018,0014
<TRA0095:0300:0007,0020
<TRA0080:0099:0017,0067
<TRA0097:0300:0002,0014
<TRA0080:0100:0009,0000
In fact, here's what Noxid has to say about it:
"Another note, the colon (: ) between arguments could really be whatever character you wanted, as it’s simply ignored by the TSC reader."
In the future, try to learn the material before you try to show someone up over it.
 
Jan 21, 2015 at 1:03 AM
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wow okay
first off i didn't even know you could do that at all ever???

second off i never saw noxid say that/wasn't around for that shit so whatever
but nonetheless thank you for the information because surely it will be useful

in any case, you could be outsourcing to the wrong coordinates -- especially since idk what map it is that the TRA is leading to and idk how big it is -- and im p sure you can't use event 100
 
Jan 21, 2015 at 1:04 AM
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wow you guys are angry for no reason
check error.txt you probably forgot a file
 
Jan 21, 2015 at 1:07 AM
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Event 100 works just fine, and the coordinates are correct. You're welcome for the info, though. And btw, that was in Noxid's modding-beginner's-guide.
And, how do I check error.txt?
 
Jan 21, 2015 at 1:20 AM
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you
open error.txt
 
Jan 21, 2015 at 1:33 AM
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I meant, where is it located. I checked the folder my mod is in, it's not there.
 
Jan 21, 2015 at 1:36 AM
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did you get a popup when you ran the event?
if so then the error.txt should be in the main folder (like the folder that hosts /data)
and if not then
there's no error.txt
 
Jan 21, 2015 at 1:38 AM
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No, I didn't get a pop-up. Actually, now that I recall, the game went to desktop, took up the top-left fourth of my screen, and Windows told me it wasn't responding.
 
Jan 21, 2015 at 6:11 PM
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this question is geared toward Noxid since it's a thing he did but anyone is free to answer: how could I speed up the game to run in 60 fps, in the way Noxid did for Story?
 
Jan 21, 2015 at 6:33 PM
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just go to 40B340 and change the "ADD ECX, 14" to "ADD ECX, 11" both times

Code:
0x40B36D83 
C1 11 39 0D 3C D4 49 00 72 02 EB 0A 6A 01 FF 15 20 C1 48 00 EB BF 8B 15 38 D4 49 00 83 C2 6439 15 3C D4 49 00 72 0C A1 3C D4 49 00 A3 38 D4 49 00 EB 0F 8B 0D 38 D4 49 00 83 C1 11
 
Jan 24, 2015 at 3:53 AM
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I've been searching the forums all day for the list of addresses for all the NPC's and can't find it, could someone link me it?
 
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