Mar 5, 2025 at 7:51 AM
Join Date: Jul 20, 2015
Location: Under sea level or something
Posts: 808
Age: 26
Pronouns: 菓子
This might not help with the flickering but you could try using key-related flags to check for player input, for example using <FLJ9094The problem is the player can't interact with objects (like doors) while the textbox is open.
:XXXX to check if the player is holding down the Z/Jump key (arrow key flags don't work with controller).
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