Hey all, remember me? probably not. Anyways, I am running into issues.
This is my code:
#101 (this is my starting event)
<KEY<HMC<FON0101:0300<ANP0101:0100:0000<FAI0004<WAI0100<FAO0001<SMC<TRA0003:0102:0011:0010
#102 (on map 0003)
<SOU0025<WAI0100<MNA<FAI0001
What's supposed to happen (I think)
"hide ui and quote, focus on a second quote I spawned in who is falling, fade in, wait for 100 ticks (showing quote falling), fade out, unhide quote, go to next map,
play a sound effect, wait, show the map name, fade in
What actually happens:
"Ui is shown for a fraction of a second while textbox noise plays, fade in, camera focuses on quote and cant keep up, Fade out,
Text box sound, sound effect, fade in with map name, textbox noise, fade in with map name, done
I have little to no experience with boosterslab and quit my last project becasue of it, now I am plagued with bugs that are hard to ignore but are quite harmless, however this time I want to actually make a streamlined game so anomalies like this are quite detrimental to my selfconfidence and I have no idea where they come from. Especially the textbox noise. can anyone help me? thank you in advance.