Nov 6, 2019 at 7:22 AM
Join Date: Jun 27, 2013
Location:
Posts: 2912
Age: 30
Pronouns: She/Her
In Resource Hacker, as stated in the original post.Is this menu editor on Boosters lab or something else entirely?
In Resource Hacker, as stated in the original post.Is this menu editor on Boosters lab or something else entirely?
Are you at the one with the visible preview window of it? Maybe the name's only modifiable through the hex editor, if that isn't actually possible through resource hacker. I could've sworn it was.View attachment 6024
is this it?
or am I doing something wrong that should be something VERY obvious
Wait, they are? I mean, it is possible to modify the TSC list in the text file that came with CE or BL, but the reason for your case is because CE would read custom commands and think they're syntax errors, while they're not. So they were plugged in to prevent that error message from popping up.Guys, why Cave Editor's TSC list has more commands than BL? (Like the <VAJ <VAO <VAR)
Ok, thanks.Wait, they are? I mean, it is possible to modify the TSC list in the text file that came with CE or BL, but the reason for your case is because CE would read custom commands and think they're syntax errors, while they're not. So they were plugged in to prevent that error message from popping up.
Loss of weapon energy from damage: 004199AB
Downward MG recoil: 0041E4C6
Upward MG recoil: 0041E59C
What are the maximum shots family in BL when modding a gun?
And can I make a gun auto-recharge itself like the bubbler/machine gun?
Thanks zxin.1. The original gun editing XMLs don't have the bullet caps in them, but I think EnlightenedOne's XMLs do.
2. Yes, but you'd have to program them to do that in assembly (which would be a matter of copying a poultry amount of code and doing some optimisation), but you would probably need a byte to store the recharge counter in, which if you don't have a really long Machine Gun or Bubbler recharge time should be a matter of modifying their counters to use bytes instead of words and using the spare space.
0001what is the <EQ+ for the Booster v0.8?
What circumstances did you have to do in order to get something like this?
Yeah, I did change the intro script. Is that going to be a problem?Did you remove any maps or change the intro script?
That dephends on what you did
Can you show us the TSC scripts you modified, as well as the settings for the Intro_Cutscene hack in the Hackinator?I know that at some point, that my original code had disappeared and I had to rewrite it. As far as I know, I didn't remove any maps though I did move them around. I doubt this problem is fatal, it's just a matter of figuring out the root cause.