May 11, 2009 at 10:02 PM
Join Date: Apr 6, 2009
Location: Forgotten Tower
Posts: 2052
Really? O.o;wedge of cheese said:The distance covered by H/V triggers depends on how far it can travel without hitting a wall.
I didn't know that =D!
That'll help with a lot of my cutscenes.....
Speaking of your NPC program-thingie, I don't really understand how it works....wedge of cheese said:To make a monster invincible you'll need to hack the "npc.tbl" file, perhaps by using something like this.
I've been to the thread, and learned that you have to uncheck that read-only part, and so it runs, but it seems to be stuck editing whatever CE was stuck on....{Whatever it is, it's got 1000 life...}
I guess it's because I don't really understand how to use it, T.T
There's an animation required for Curly's Boss script {0010, I think} before it does anything, if that helps....wedge of cheese said:To get the Red Demon to work, you probably need to use an <ANP. Look at the TSC code in Cave Story that is triggered when you enter battle with the Red Demon and imitate it in your own TSC code.
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