Booster's Lab. Open up the mod, then the entity editor, then select "Edit npc.tbl".2DBro said:such noob
what do i use to open .tbl files and/or edit them
try here:Reddie said:Alright, I have a few quick questions, and not enough patience to go through 500+ pages. (Search didn't help me.)
1. How does one change the Booster 2.0's fuel? I also need the address for the code.
2. Where is the Spur's address located?
3. How to change the Spur's charging time?
Sorry, but I meant as in changing the fuel to "2." I should have specified that in my last post. Whoops.Goerge Bobicles said:
have you turned "read only" property on the doukutsu folder off?2DBro said:CTone lets me edit .pxt
Pusher lets me replace .pxt
Pusher does not replace my edited .pxt correct;y
Then no new sounds ingame
(Pusher is not putting in my edited sounds correctly. I have not used used the track "Pitch2" or the WhiteNoise channel. Is pusher outdated or something? It seems that it's not working.)
1) Spawn the soft-quake entity for a brief period of time. This is the easiest solution.Yo, couple of questions here. How can I:
Reduce the power of <QUA, turning it into merely a soft shake?
Make the camera focus higher above ol' Mr. Traveler?
Lower the amount of clouds that the cloud generator spawns?
Yes I did.2DBro said:Did you make sure the script number on the entity is the same as the script?
That fixed it. Thanks.Randolf said:Also, #0205, not #205.