Feb 28, 2012 at 5:21 PM
So I can set HP and XP to 2000 if I wanted to? The damage counter I don't worry about, I could just put it at 127 damage unless for some reason I make the player have more than that as maximum HP.
EDIT:
EDIT:
When I first started modding, I found out about the limit of the living NPCs. Too many Jellies in Grasstown.Well, afaik HP is stored as a doubleword, so the highest possible value would be 2,147,483,647. The damage counter though, only goes up to -9,999 if i recall correctly. The XP is also a doubleword, so the same limit would apply there too. However large XP numbers get divided into crystals, and crystals are NPCs. So be weary of big numbers. The game will only let you have so many NPCs alive at one time.