UltimaLink said:Quick question, is it possible too edit the illustrations in the credits?
If I can where is the file? I looked everywhere in my data folder.
GIRakaCHEEZER said:You can edit/swap them, you just need to open doukutsu.exe with resource hacker. With resource hacker you'll be able to extract/replace the illustrations. Just like orgs.
UltimaLink said:Well it's not just when doing it with illustrations, it's even with ORG files
UltimaLink said:Dammit, it works.
Lace said:I don't know enough about it to help you, but I'd hazard a guess that you're out of luck. sorry, bro.
QUICK ASSEMBLY QUESTION:
when I xor eax,eax, does that put 0 into eax or what?
0x093618 KeyForNextWeapon [which key is "next weapon"]
0x09361C KeyForPrevWeapon [which key is "previous weapon"]
0x093620 KeyForMenu [which key is "menu"]
0x093624 KeyForMinimap [which key is "minimap"]
0x093628 KeyForJump [which key is "jump"]
0x09362C KeyForShoot [which key is "shoot"]
0x093630 KeyForLeft [which key is "left"]
0x093634 KeyForUp [which key is "up"]
0x093638 KeyForRight [which key is "right"]
0x09363C KeyForDown [which key is "down"]
Lace said:well, i got
but 0x493624 is only ever anded or ored in the code, so as far as I can tell nothing is moved into it, which is slightly problematic.I'll try to look a bit farther, but, I dunno.
edit: sorry, failure.
its in the hex codes, nawt assmbly, and is 10.