Pigaro said:We need to keep track of all of this.
I CANNOT make an ORG to save my life. I can make music on my guitar, but not on ORG.
Is anyone good at this?
LunarSoul said:Ollie? Safu? GIR?
They're good at orgs.
Omega said:Do not open if you value you're sense of humor/sanity.
edit: Man i am on a roll.
MALCO:Tpcool said:Hey hey.
I'm going to bring this up incase someone wants to edit it. I think it's pretty good but it would probably be a bit better with some more work put into it.
Link: Original MyChar made by Professor Fufflykins!
Firehead said:MALCO:
OOH!! THEºCHARCOALºSPRITES!
I was searching all the web for the sprites. I can edit the graphics of the game, I'm good at sprite editing.
Pigaro said:July 26, 2011
4:44 PM CST
Here is our basic Plot outline~
After thinking he defeated Maharito, and saving Queen Eliza, the castle begins to fall.
Milon wakes up in a cave filled with strange monsters.
After a little while he finds his magic Bubble.
He begins to find musical instruments that affect the monsters negatively.
-Time passes-
He fights the Warlord once more, and destroys him, but finds out someone is controlling him.
After defeating the person controlling him, Hudson is returned to normal.
__________________
July 26th 2011
10:09 PM CST
Boss Ideas
Well, for a bit I've been thinking a bit about the bosses.
Obviously, the Warlord is gonna be a Doctor resprite...
Maybe when you defeat him he says something like-
"I'm not the ultimate Warlord, but he will face you in the near future."
Or something. I suck at dialouge :|
So-
Balrog (all forms)=
Igor=
Curly=
Omega=
Monster X=
Ironhead (if included)=
Core (Skip to Undead?)=
Misery=
Doctor= Maharito, the Warlord
Ballos= Bleh
Good?
Tell me if I missed something.
Thanks
__________________
Pigaro said:July 26, 2011
4:44 PM CST
Here is our basic Plot outline~
the castle begins to fall
Hidden text highlight (or click) to view:
first boss, first few screens, and Village.
Voyce said:"Ok, so, I guess our openning cutscene has something around the lines of-
The Warlord says something about it not being over,
A random Earthquake happens,
The castle falls, and the Warlord laughing or something. thats too much you expect from an opening title screen. it should be much more simple... think original CS. the doctor walking towards the crown laughing... very simple.
Then we've got the title screen which says-
Milon's Secret Cave
New
Load
Exit(?) no exit. exit is in escape like in the original CS.
You choose New...
<FAI0003 (I think it's 3, might be 4) 0004 is center, so i say it should be it.
Milon is like laying on his face in these ruins of the Castle, in this giant hole that he can't possibly get out of.
Being a wall to his left, he decides to venture right into some kind of Cave-
Mapname= A Cave?
Where he sees monsters (None from CS, we're re-texturing now).
Wandering through the cave, he finds a door to a room. Inside, he finds his magic Bubbler, and a save point (also re-textured) i suggest you wont just see a monster or two and get the bubbler right away, but get to experiement with basic moving skills. like not touching spikes, understanding creeps' strategy etc.
After Venturing through the cave a bit more he runs into the first boss, which I know close to nothing about. After killing (or doing something) to the boss, he walks a bit more to find himself in a Village (Underground or above ground, I don't know.)"