Feb 2, 2011 at 2:51 AM
Re: Jenka's Nightmare Revived
Okay, so I've fixed a crapload (by that I mean about two) of bugs, and I even added a cutscene and a half.
And guess what? Remember the spirit lodging? It has purpose, now!
So, when you come out of the water, it jams up? I'll test around, see if I can get it going.
Are you still not able to talk to the hermit? If you're not, then:
-do you have the pulse core, autocharger, turbocharge, and focusing lens?
-what does he say, if anything? He should say something about losing his polar star. When you talk to him again, he should offer to fix the spur. If you talk to him yet again, while having the materials, he shal make you the spur.
There is a maze on the third floor. I know it's ridiculously hard, especially with the moving background.
In the version I currently have (not open to the public), there is a solution. Also, your map doesn't work well.
Okay, so I've fixed a crapload (by that I mean about two) of bugs, and I even added a cutscene and a half.
And guess what? Remember the spirit lodging? It has purpose, now!
So, when you come out of the water, it jams up? I'll test around, see if I can get it going.
Are you still not able to talk to the hermit? If you're not, then:
-do you have the pulse core, autocharger, turbocharge, and focusing lens?
-what does he say, if anything? He should say something about losing his polar star. When you talk to him again, he should offer to fix the spur. If you talk to him yet again, while having the materials, he shal make you the spur.
There is a maze on the third floor. I know it's ridiculously hard, especially with the moving background.
In the version I currently have (not open to the public), there is a solution. Also, your map doesn't work well.