Re: Cave Story Officially Announced for WiiWare
I'm gonna have to do another playthrough, since I played this at school, where laptop speakers won't work in a large cafeteria...
The music, while not nearly as memorable, isn't bad. (at least, from what I can hear from today). Some sound effects just don't sound right, such as the Lvl. 3 Polar Star; just sounds too weak. Again, gonna hook up the Wii to the TV to see if the sounds improve before making a final decision. (kinda miss the fact that the developers were able to switch between old and new content on the fly while we can't in the final version)
...and is it just me, or does the additional 20% FPS make a huge freaking difference? The additional speed just beat me to the ground. I felt clumsy with the precise platforming I did before. And with the Sacred Grounds, I had to replay the stage 4 times AND use the potion. I NEVER used the potion in the original...!
Regardless of my struggle, I think the game's well worth the 12 bucks. Have yet to try the other modes, and I'm sure I won't touch hard mode for a while, lest I have a ton of time on my hands.
...oh yeah... It just doesn't have the same feeling, you bar of soap, you!