Re: Cave Story 3DS Announced!
Pixel said:
There’s a very, very good chance we’ll see a sequel.
I'm pretty sure the fourth law of thermodynamics is "A Cave Story sequel has to suck." Conservation of awesomeness and all that.
I don't think that Nicalis is pushing Pixel into doing anything. Pixel is doing these remakes (and a FUCKING SEQUEL OMGWTFBBQ) for the fans. He sees how popular Cave Story is, so he wants to give us more. If you think Pixel is being overworked or forced into making more Cave Story stuff, stop loving his games so much.
So, some of my opinions about the 3DS remake:
Chibis? In MY Cave Story? It's a much worse idea than you think! Why? Because when you move something from 2D into 3D, you're not supposed to make it
more cartoony. Perhaps Nicalis hasn't heard of the uncanny valley. I see what they're trying to do, though. They want to preserve Cave Story's style. Well, they're doing it wrong. The sprites in Cave Story have big heads and eyes because of the low resolution; details in the face are more important, so the faces are bigger. If you're making a 3DS game, there's enough detail that it's not a problem. So the chibis are going to look stupid. Hopefully they decide to make more realistic models.
I remember they released a screenshot of the graveyard a couple months ago, and we all thought it looked really good. None of us thought it would be a game, but here we are. The screenies they provided now also look beautiful, but... the Mimiga village. It's dark.
It's not supposed to be dark!
There are dark places in Cave Story (First/Last Caves, Core, Outer Wall), but most of the game is fairly bright, like Mimiga village. If they make the scenery darker, like an actual cave, those actually dark places will lose their contrast to bright, happy places like Mimiga village.
That ties in with the music, too. They kept talking about it like Cave StoWii didn't even exist. They said the same thing about the music in that game, and it really didn't turn out very well (even after the patch). It was plunky, bloopy, and sounded like something from a children's show. Remember what they did to Balrog's Theme? So now I have no confidence in the newerer music, even though they apparently have a new composer.
Now, about that scenery. It's darker and more realistic. Putting the Wii's music up against that would just about destroy the game. If Nicalis has any sense, the music will have to reflect the change in scenery. More haunting, more mysterious, like Balcony and Gestation.
And another, minor gripe: Igor looks stupid. If I have to fight that dumbass thing, I'm doing it with my eyes closed.
So I'm unhappy about some stuff, but
holy fucking shit I'm excited overall. Curse you, Nicalis, and your forcing me to buy a 3DS! This isn't like the Wii. This time, I can own a physical, retail copy of Cave Story.
Fanboy mode activated.
And hey, while I'm here, the Polar Star looks great. It's pretty much what I always imagined, aside from the lack of trigger. It's a revolver railgun, clearly. That big thing under the barrel is the (infinite) battery.
And really, the chibis have to go. Misery made me laugh loudy for an entire minute.
EDIT: Just saw the new Egg Corridor. I... I need to change my pants.