That aside, the game felt a little slow at first, but near the end of the demo, I was definitely intrigued. The characters were great because there seemed to be quite a mix: some upbeat and full of attitude, others laid back and chill. They all had a little bit of something that made me feel connected to them, and I loved going into their houses.
Combat feels a little slow, but I didn't mind too much. Particularly what bothered me is the fact that the jump key doesn't respond immediately after using the axe, which makes getting out of the way more of a hassle (and the protect function only seems to work best for enemies that attack from the side rather than the one with tentacles that dove down from a certain distance). Keep working on refining the axe behaviour, especially if Rip's going to be encountering more enemies. Or will we get a new weapon of sorts?
The music, for the most part, is good. Most issues I had with it are the fact that they don't seem to suit the atmosphere evoked from the other elements of the game (ie. story, art).
The only theme that really bothered me here was the music playing in Rip's house; it sounded like a reversed lullaby and just didn't seem to fit with the gist of the game or his place as did the other music.
Other tracks sound wonderful, but with quite a bit of contrast in comparison to the style of the other tracks. The city theme "Iron Works" gave off a busy nightlife atmosphere rather than something that plays during a bright sunny day. It might be the saxophone-sounding lead that does it; nightlife always reminds me of jazz and saxophones.
There were some really nice blends of distortedness and ambiance in the titlescreen theme, which I loved. Kind of made me think of the backgrounds used, all pastel and blended in a dreamy whip. My personal favourite tracks: "Tale of the Unlucky Rabbit", "Inside" and "Esplanade".
I considered buying the soundtrack now, but I think I would wait until the full game is released. Unless the songs are going to significantly change in the full game...