It's like I'm really frothing at the mouth while this downloads!
OH GOD WHY IS EVERYTHING RED
-Oh hey updated text and updated music and updated sfx and updated graphics. Clearly you haven't been working on this at all
I don't think you need so many save points if there's a teleport point near every puzzle anyway.
-I still think the save point in the B@lrog fight isn't needed >_>
-Beat the tetris puzzle first time, OH YEAH. I don't suppose there's some kind of
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prize for not-equipping the Booster?
-Hahaha, the new cube gun sounds great
-Oh boy, back here again... I have to say I liked the old mix of Sunset 3 better
-New story is cool, no skipflag isn't.
-Chapter 4 time! The new Bubbler looks neato, even if I don't know what it does yet >_> The story/cutscene stuff is really good, especially the use of the Doctor's red particles, and the hint and design for the fourth secret area are nicely done. I haven't commented on the new setup for the secret areas either, but I think it's a very nice way of doing it
-I swear I've heard this music somewhere before, I dunno if it was just in the org thread or what but sounds so familiar D:
-Oh so THAT'S what the Bubbler does. Nifty, although it'll take some getting used to how to use it.
-Ah, more lock puzzles! The moving blocks are a nice change from the normal ones, I'm gonna guess edited
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Midoris
? They're a bit sticky in the way Quote sits on them, but it's not too bad. The bouncing off them is annoying though...
-Aaand now the moving blocks are working against me. I really like the design and tileset in this area, but the shortened edges on the corner tiles make it harder to judge my jumps properly :/ It kinda sucks how if you make one mistake you get hugely set back, but then again this
is meant to be challenging
-This new area sure put a
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spring
in my step ^____^ The physics for them are perfect btw.
-The not-critters love to knock me off, but I found a way to deal with each of them. I don't enjoy randomly shooting or falling off the trains by accident, but that's more a problem with the game's collision detection.
-The save points throughout here have been spaced just right IMO, far enough so that each area is challenging but not so far that it's a huge drag to play.
-The idea for the part with the 3 trains is cool, but failing to make it because you bounced off the train's butt isn't very fun :\ I don't know how you can fix that, but that part's barely possible as-is, so I guess maybe you could space it out a bit more.
-Those Presses are horrendous to try and land on top of because for some reason the game physics push me away unless I get the jump pixel-perfect. I'ma hax through this area, because it takes me a minute every time just to get back there and I'm sick of dying due to BOUNCING off things.
-Okay. Hax off. Time for some good ol' puzzlin'. Took me a minute to figure out how the puzzle works, but I got the hang of it soonish. I like the sign too
-Damnit this thing is HUGE... but I'm wise to your tricks >
...At least until they just stop altogether.
-Words words words... hee hee. And I wondered when stuff was gonna start doing 2 damage >_> Now I don't feel guilty about getting those upgrades anymore... on the other hand, I accidentally used up my RPG ammo, so there goes any help I was gonna get <_< Great boss fight regardless.
-Yay portal gun. I'll have some fun with this later on
The new chapter was really throughful and well-designed, even if some of the physics are a bit tetchy. It's great how each little area in-between the saves has its own idea. They keep getting longer too, chapter 2 seems kinda short now in comparison. Never mind the assembly, I shudder to think how long it took to code the matrix puzzle. The next chapter sounds like it won't be another mechanical area though, so I'll be interested to see what you do with that.
This mod is really setting the bar for what CS modding can achieve, and I can't overstate how impressed I am... so I won't
Keeping the easy version as a separate mod is a good idea as well, probably saves a HEAP of time on coding flags. I would offer further encouragement, but that would be sappy and redundant, so have this picture of my cat instead:
I wonder if that doesn't make this my longest post ever here ._.