Show off your org music...

Mar 24, 2014 at 7:00 AM
Beakface
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You like the percussion? Wow, thank you! I considered percussion to be my weakness, mainly because I never had to arrange percussion until I started making ORGs.
 
Mar 25, 2014 at 12:22 AM
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whoa, these are mad awesome
 
Mar 26, 2014 at 11:13 PM
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This is where I will share all my ORGs with the rest of the forums. All of the following ORGs are made either by ear or by sheet music.
Feel free to use these in mods and stuff.
I will also accept feedback:

Recreations by ear:
Ridley Battle (dropbox) - Source Game: Super Metroid original, non-ORG version for comparison (youtube)
Battle Theme (dropbox) - Source Game: R-type original, non-ORG version for comparison (youtube)
Dark Matter Phase 2 (dropbox) - Source Game: Kirby's Dreamland 2 original, non-ORG version for comparison (youtube)

Recreations by Sheet Music:
Challenger 1985 (dropbox) - Source Game: Gradius original, non-ORG version (youtube)
Aircraft Carrier (dropbox) - Source Game: Gradius series original (youtube) Note: this theme is used over and over again throughout the Gradius series, all versions use the same melody at different tempos with different instruments. Also, I know the intro sounds bad on this one, that's only because it's sped up, I can't slow it down becuase it would ruin the tempo of the resot of the song and merely increasing the note length did not work.

Videos of the ORGs put into Cave Story with Resource Hacker:

Ridley Battle
Battle Theme (R-Type Stage 1)

Dark Matter Phase 2

Challenger 1985 (Gradius Stage 1) and Aircraft Carrier (Gradius I Boss Theme)

 
Mar 27, 2014 at 9:11 PM
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cool i never quite got the hang of using org software to create my own tunes but it looks awesome though.
 
Mar 30, 2014 at 5:30 AM
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Four more .ORGs to add to the list:

(The first 3 are made by sheet music, the last one was painstakingly copied from a midi note by note with small errors, but otherwise sounds really good.)

The Decisive Battle - Source Game: Final Fantasy VI original
Boss Theme - Source: Final Fantasy IV original
Boss Theme - Source: Zelda: A Link to the Past original
Masked DeDeDe - Source: Kirby Super Star Ultra original

Videos:

The Decisive Battle

The Other 3 (The video is of an experiment with editing Ballos' sprites, and features the other 3 in the order they are listed above.)
 
Mar 30, 2014 at 4:58 PM
2dbro
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Freaking awesome.

(All i've got to say)
 
Apr 3, 2014 at 8:34 PM
2dbro
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Apr 3, 2014 at 8:43 PM
Tommy Thunder
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I only recognize Lavender Town, so I'll try to critique that. To start, the melody is waaaay too low-pitched. Bump it up two octaves (Operations > Current Track > Octave Up), that sounds more accurate. Besides that, I think it would benefit you to learn how to read sheet music / MIDIs so you can place the notes more accurately. But hey, I want to see you improve, so if you want you can try fixing it up with what I told you!
 
Apr 3, 2014 at 8:49 PM
2dbro
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The others were crappy customs, but I didn't know much about octave yet. I'll try to learn how to do sheet music, or else I'm going to have to do the rest by ear. Thanks!
Oh, I use regular Orgmaker, so.. I can't find octave.
 
Apr 3, 2014 at 8:50 PM
Professional Whatever
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guys ok you do know we already HAVE an orgs thread
and now there's three different ones
 
Apr 3, 2014 at 9:01 PM
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sticky illiteracy is on the rise
I can fix it tho
 
Apr 4, 2014 at 4:07 PM
2dbro
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Apr 4, 2014 at 6:58 PM
Beakface
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2DBro said:
kden, postin in heres, and dis one isn't crappy, i promise.
Its the SMB1 Underwater Theme:
https://www.mediafire.com/?b8vopkcx78dud73
I'm not familiar with this theme, but there are a few things that stick out. It's monophonic in texture, and the one voice that does the melody is very flat in tone. I just looked up the original (I think; it's the NES, am I right?). The melody alone could use some volume adjustment with the individual notes; they fade out as soon as they are played.

Secondly, this theme is in triple metre, so you might want to adjust your bars to 3 beat 4 step maybe. The steps could vary, depend on how you want to pace the rhythms paced out and stuff.

The notes seem spot-on, for the most part, so try playing around with the volume and change the metre as suggested above. Also consider adding in accompaniment and percussion, which should make it sound less empty. It sounds like it only uses a broken chord line for accompaniment. That and a bass might help.
 
Apr 4, 2014 at 8:07 PM
The TideWalker
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Apr 4, 2014 at 9:06 PM
2dbro
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Heh, that was actually my first *finished* song I made in OrgMaker.
 
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