Mar 22, 2014 at 12:02 AM
Join Date: Mar 4, 2014
Location: Gloucestershire, United Kingdom
Posts: 19
Age: 25
Would it be possible, through ASM of some kind, to change the song, but stay at the same point? (By point, I mean step/measure.)
Play with this and you'll get what you want00412A31 is the loading screen address To make LOADING full screen, you have to do two
things. 00412A45 MOV DWORD PTR SS:[EBP-10C],140
00412A4F MOV DWORD PTR SS:[EBP-108],0F0 and 00412AC4 PUSH 0
00412AC6 PUSH 0
00412AC8 NOP
00412AC9 NOP
00412ACA NOP And make "Loading.bmp" image 320x240.
Changing it in all three places should do it.Bombchu Link said:The font color is decided in three different places.
Address Hex dump Command Comments
00414219 |. 68 5AF8AD00 PUSH 0ADF85A ; |Arg4 = 0ADF85A
Address Hex dump Command Comments
004253AD |. 68 5AF8AD00 PUSH 0ADF85A ; |Arg4 = 0ADF85A
Address Hex dump Command Comments
0042549A |. 68 5AF8AD00 PUSH 0ADF85A ; |Arg4 = 0ADF85A
There.
for the font color?Address Hex dump Command Comments
00414219 |. 68 5AF8AD00 PUSH 52525A ; |Arg4 = 52525A
Address Hex dump Command Comments
004253AD |. 68 5AF8AD00 PUSH 52525A ; |Arg4 = 52525A
Address Hex dump Command Comments
0042549A |. 68 5AF8AD00 PUSH 52525A ; |Arg4 = 52525A
Did you make sure it occupies the same space that Kanpachi Ramasama-san-chan used to occupy?NoNameForEvil said:Yo, I'm having a problem. I edited Kanpachi Ramasama-san-chan's sprite, but it doesn't show up ingame or in Booster's Lab.
https://dl.dropboxusercontent.com/u/77110082/ShareX/2014-03/2014-03-24_20-38-08.png
Anybody know what the deal is?
Oh yeah, the NPC sheets were the problem. Thanks, guy!EnlightenedOne said:Did you make sure it occupies the same space that Kanpachi Ramasama-san-chan used to occupy?
And are you sure that you have the NPC sheets set up correctly? (I believe it's normally NpcGuest.pbm in NPC slot one, which is configured in "Mapdata")
Yes.Parkraft123 said:Hi, is it possible to add multiple mimiga masks? (Like add multiple appearences for Quote's in gameplay sprite?)