Apr 29, 2010 at 1:27 AM
Join Date: Mar 20, 2010
Location:
Posts: 252
Pronouns: he/him
Thanks, once I figure out enough of the weapon codes, I can probably clean them up quite a bit.
Also, for the increasing cave story code length, I think I'm going to go ask my computer genius friend Ian, he does way more coding than I do (he made a web browser when he was 11 and gave me a copy, it even had tabs!).
To tell you the truth, there's been a few things with weapons that have puzzled/confused me. The first thing is just a little thing I've been attempting with the fireball (Cultr1 recommended it). It's to turn it into a grenade. The main problems I've been having with that is making it so it bounces off when it hits an enemy, and finding part of the rocket launcher code that causes the explosion/changing script, sprite animation, sound, and blast radius. The other thing is the spur's behavior, but I'll ask more about that later.
Also, for the increasing cave story code length, I think I'm going to go ask my computer genius friend Ian, he does way more coding than I do (he made a web browser when he was 11 and gave me a copy, it even had tabs!).
To tell you the truth, there's been a few things with weapons that have puzzled/confused me. The first thing is just a little thing I've been attempting with the fireball (Cultr1 recommended it). It's to turn it into a grenade. The main problems I've been having with that is making it so it bounces off when it hits an enemy, and finding part of the rocket launcher code that causes the explosion/changing script, sprite animation, sound, and blast radius. The other thing is the spur's behavior, but I'll ask more about that later.