• Hey everyone happy Christmas Eve we're aware of what's happened with the source code so to keep this simple absolutely don't post it on the site or use it to make mods with (it's not particularly preferable toward this end anyway) and tread lightly in general until we see how this settles, thanks to all and have a great holiday season -DT

Quick Modding/Hacking Answers Thread

Nov 29, 2011 at 9:54 PM
essentially spirited away for an indefinite time.
"..."
Join Date: Jul 16, 2009
Location: in a castle.
Posts: 372
Pronouns: she/her
didn't make faces for them yet. only Suwako so far. :D
 
Nov 29, 2011 at 10:14 PM
graters gonna grate
"Heavy swords for sale. Suitable for most RPG Protagonists. Apply now!"
Join Date: Jul 2, 2008
Location: &
Posts: 1886
Age: 32
Pronouns: he/him
Alright let me give you an example of how to correctly use a skipflag

#0100
<SKJ0001:0101
<MSGHere is some dialogue
that you only want
to display once.<NOD<CLO<SK+0001<EVE0101

#0101
<MSGHere is some dialogue
that you want to
display every time.<NOD<CLO<END

By default, the skipflag 0001 is clear, so the <SKJ command does nothing. However, once #0100 runs once, the skipflag 0001 is set, so the next time #0100 runs, the <SKJ jumps directly to #0101, so the first bit of dialogue is not displayed.
 
Nov 29, 2011 at 11:48 PM
Senior Member
"Huzzah!"
Join Date: Aug 10, 2011
Location:
Posts: 222
Pronouns: he/him
how do you make a section of a wall or floor disappear after a boss battle or something?
 
Nov 29, 2011 at 11:55 PM
graters gonna grate
"Heavy swords for sale. Suitable for most RPG Protagonists. Apply now!"
Join Date: Jul 2, 2008
Location: &
Posts: 1886
Age: 32
Pronouns: he/him
The <CMP command. There's a certain <SOU that usually accompanies it as well (0012, IIRC).
 
Nov 30, 2011 at 12:11 AM
Senior Member
"Huzzah!"
Join Date: Aug 10, 2011
Location:
Posts: 222
Pronouns: he/him
I don't exactly know why, but Balrog drops automatically when I enter the room he's in. This is most likely because I am trying to have him appear after I land and everything, but I need to fix something that I don't know yet
 
Nov 30, 2011 at 9:15 PM
essentially spirited away for an indefinite time.
"..."
Join Date: Jul 16, 2009
Location: in a castle.
Posts: 372
Pronouns: she/her
ok, another problem. whenever I set the background from Alice's House on, the background is completely blue even though I set it to a different background.
 
Nov 30, 2011 at 9:20 PM
Lvl 1
Forum Moderator
"Life begins and ends with Nu."
Join Date: May 28, 2008
Location: PMMM MMO
Posts: 3713
Age: 32
Ryuuoutan said:
ok, another problem. whenever I set the background from Alice's House on, the background is completely blue even though I set it to a different background.

Set the background type to something like "0 - fixed" or "1 - move slow" but don't make it 3, 4, or 8. "Hide" just makes it render a dark blue in the background.
 
Nov 30, 2011 at 9:25 PM
essentially spirited away for an indefinite time.
"..."
Join Date: Jul 16, 2009
Location: in a castle.
Posts: 372
Pronouns: she/her
the background type is 5, that's the problem. and on Alice's House its fixed. o_O;
 
Nov 30, 2011 at 9:43 PM
Been here way too long...
"Life begins and ends with Nu."
Join Date: Jan 4, 2008
Location: Lingerie, but also, like, fancy curtains
Posts: 3052
Try with other background types and tell us if the same thing happens for all of those.
Also: are you using the most recent version of cave editor?
 
Nov 30, 2011 at 10:00 PM
essentially spirited away for an indefinite time.
"..."
Join Date: Jul 16, 2009
Location: in a castle.
Posts: 372
Pronouns: she/her
I've already tried, besides Fog and Green I also tried Gray. they're the same. hmm, how can I tell? ...wait, ah I see now. 0.95f, what's the latest version?

edit: nvm, found it, lets see if it makes a difference...
 
Nov 30, 2011 at 10:02 PM
Been here way too long...
"Life begins and ends with Nu."
Join Date: Jan 4, 2008
Location: Lingerie, but also, like, fancy curtains
Posts: 3052
afaik, .99d.
You may have a version of CE that still suffers from the background glitch.
Here's a link.
 
Nov 30, 2011 at 10:10 PM
essentially spirited away for an indefinite time.
"..."
Join Date: Jul 16, 2009
Location: in a castle.
Posts: 372
Pronouns: she/her
tried it, still didn't work. what's going on?!
 
Nov 30, 2011 at 10:11 PM
In my body, in my head
Forum Moderator
"Life begins and ends with Nu."
Join Date: Aug 28, 2009
Location: The Purple Zone
Posts: 5998
Pronouns: he/him
If your mapdata is already corrupt, I don't think the new version of CE automatically salvages them
they will need manual fixing.
 
Nov 30, 2011 at 10:49 PM
essentially spirited away for an indefinite time.
"..."
Join Date: Jul 16, 2009
Location: in a castle.
Posts: 372
Pronouns: she/her
manual fixing? you mean use a hex editor?
 
Nov 30, 2011 at 11:16 PM
graters gonna grate
"Heavy swords for sale. Suitable for most RPG Protagonists. Apply now!"
Join Date: Jul 2, 2008
Location: &
Posts: 1886
Age: 32
Pronouns: he/him
Well, that's one way. Or, you could get a clean copy of Cave Story, copy all necessary files to this clean copy, then use the good version of CE to edit the mapdata.

edit: or better yet, just copy the clean Doukutsu.exe into your current mod folder, and then use CE to edit the mapdata
 
Nov 30, 2011 at 11:29 PM
essentially spirited away for an indefinite time.
"..."
Join Date: Jul 16, 2009
Location: in a castle.
Posts: 372
Pronouns: she/her
it might've worked, but now the maps are off the list.
 
Dec 1, 2011 at 12:14 AM
graters gonna grate
"Heavy swords for sale. Suitable for most RPG Protagonists. Apply now!"
Join Date: Jul 2, 2008
Location: &
Posts: 1886
Age: 32
Pronouns: he/him
Oh, so you had previously renamed the map files or something? You should be able to just rename them back to something that exists in Cave Story.
 
Dec 1, 2011 at 2:28 AM
essentially spirited away for an indefinite time.
"..."
Join Date: Jul 16, 2009
Location: in a castle.
Posts: 372
Pronouns: she/her
oh, I see what you mean. no, I didn't rename them, I added new map files before I cleaned the doukutsu file. :o
 
Dec 1, 2011 at 2:56 AM
Been here way too long...
"Life begins and ends with Nu."
Join Date: Jan 4, 2008
Location: Lingerie, but also, like, fancy curtains
Posts: 3052
Would you be willing to upload your mod for us to look at?
We'll be able to fix it much faster that way.
 
Dec 1, 2011 at 12:11 PM
essentially spirited away for an indefinite time.
"..."
Join Date: Jul 16, 2009
Location: in a castle.
Posts: 372
Pronouns: she/her
Back
Top