Jul 10, 2006 at 8:06 AM
Join Date: Jun 18, 2006
Location: Montreal, Canada
Posts: 581
Age: 40
I played through it in about 10:30. Didn't keep track of my time though, sorry.
It's quite good, but I feel the transition between battles is tedious. You should automatically give the player all powerups/recovery instantly and switch between battles without any pause in-between unless you can trade a weapon, in which case you're asked before the next fight.
IMO, that would be much more intense and you could concentrate solely on beating the bosses.
To make things more interesting, before everything else, a single screen where you can toggle flags ("Never increase max health?" "Never increase max missles?" "Do not get super missiles?" "Never recover health?" etc) could allow people to play more challenging versions.
Just my 2 cents.
It's quite good, but I feel the transition between battles is tedious. You should automatically give the player all powerups/recovery instantly and switch between battles without any pause in-between unless you can trade a weapon, in which case you're asked before the next fight.
IMO, that would be much more intense and you could concentrate solely on beating the bosses.
To make things more interesting, before everything else, a single screen where you can toggle flags ("Never increase max health?" "Never increase max missles?" "Do not get super missiles?" "Never recover health?" etc) could allow people to play more challenging versions.
Just my 2 cents.