Before you ask, yes. I am running version 0.3b. Like last time, I'm just going to list the glitches so far before I review the rest of the mod.
Glitches:
- I still see the glitch with older Misery appearing during the first two shots of the beginning cutscene.
- I'm still having a jerky camera in the Plantation. Did you look at my
FOM tutorial?
- In the rest area, Santa's sprite is slightly elevated. The same thing goes for the sprinkler manager.
- Sorry, I meant to point this out on the previous release. When you initially arrive at the hideout, there's no dialog for the NPC Jenka or the NPC of the Mimiga who introduces you to the place.
- So, I um... When I was supposed to be going to bed for the firs time, I was able to go out into the Plantation and um, I found a um... I found a sparkly item. And it uh, took me to... Ballos' seal chamber where I fought his second form. The reason I know this is a glitch is because it is impossible to beat him. I can't jump high enough to shoot him. So, yeah. You might wanna fix that.
I've told this to hate9, I've told it to DualHack, I've told it to CommanderJersy, and I'll tell a slightly moderated version of it to you. The idea is to test your mod after you think you've fixed a glitch. It never goes well to change your code and assume that the glitch won't occur again. It's always best to test your mod to make sure that the bug has actually been fixed. Thorough testing is the key here. I saw little of it in JNR, and I see little of it here.