Sep 20, 2007 at 3:05 AM
Join Date: Jul 15, 2007
Location: Australia
Posts: 6212
Age: 38
Smash Bros Mod?xristosx said:that would be so impossible but would be fucken awsome as if they had him like 100% no chance of that happening :eek:
Smash Bros Mod?xristosx said:that would be so impossible but would be fucken awsome as if they had him like 100% no chance of that happening :eek:
But Spirit King would be better for Smash Bros since he has the ability to warp between locations, also he is faster and can defy gravity (floating in the air).Chaddykins said:King for brawl.
Ahhhh we can dream can't we..
Hmm... Mod Smash Bros to contain only CS characters, that would be fun.xristosx said:ballos would be like snorlax XD in ball form
andwhyisit said:If you could change the visual appearence of characters and moves I shouldn't see why this should be a problem.
Though these guys would have made it possible to add custom characters (I think) among other things:
http://smashbros.planets.gamespy.com/news_articles_10.php
had they not supposedly abandoned the project.
andwhyisit said:It doesn't have to be smash bros, it could be a mod of any other fighting game that supports long-range attacks.
But we will need someone to draw the CS characters and I can convert it into sprites, I may have a look into how to use the mugen engine another time but I have birthdaying to do.xristosx said:mugen engine? if someone knows how to use that it could be a good fighting game
andwhyisit said:But we will need someone to draw the CS characters and I can convert it into sprites, I may have a look into how to use the mugen engine another time but I have birthdaying to do.
SCORE!!!Atravir said:I can work the mugen engine, if I have sprites.
andwhyisit said:SCORE!!!
All right, now all what we need is an artist.
XristosX could make rough animations for each move for now (he is good at it, look at his killing gifs), and when he gets good enough at drawing we will have our artist.
And I will convert those drawings into sprites.
i could do that when i have time but not in the next 2 months i have exams thenThe palette for MUGEN is something like this:
-Standing
-Crouching
-Walking forward
-Walking Backwards
-Standing Light Punch
-Standing Powerful Punch
-Standing Light Kick
-Standing Powerful Kick
-Crouching Light Punch
-Crouching Powerful Punch
-Crouching Light Kick
-Crouching Powerful Kick
-Special attacks (I can do two about three)
-Throwing projectile (optional)
Of course, this can all be altered. But this is the default palette setup, and the closer to this you preside, the easier programming it will be.
It needs more long-range attacks, is that possible?Atravir said:The palette for MUGEN is something like this:
-Standing
-Crouching
-Walking forward
-Walking Backwards
-Standing Light Punch
-Standing Powerful Punch
-Standing Light Kick
-Standing Powerful Kick
-Crouching Light Punch
-Crouching Powerful Punch
-Crouching Light Kick
-Crouching Powerful Kick
-Special attacks (I can do two about three)
-Throwing projectile (optional)
Of course, this can all be altered. But this is the default palette setup, and the closer to this you preside, the easier programming it will be.
andwhyisit said:It needs more long-range attacks, is that possible?