GIRakaCHEEZER, good to see you're still around.
And hello there Dunc2403. So, you'd like to do a remix? Have you ever used a music creation tool of any kind? I started out with general midi tracking years and years ago, but my second step in making music was Open Mod-plug Tracker, better known as "Open MPT". It pretty much allows you to load in sound samples (i.e. a drum hit sounds, a bass note that you can make loop to be held as long as needed, random sound effects to make the song more interesting, etc), and then you "track" them, simply meaning that you can map out notes to make music using sound samples you've loaded in. It's probably the most simple way to get started making good quality music, provided you have good sound samples, or if you can find them. Some people just go to modarchive.org, find a song or two that they like drums/instruments of and open them up and save the sounds to be loaded in their own mod. Open MPT can easily export your music into a wav. If you go this route, I can convert the wav into mp3 if you wish, or you can download Audacity and get an mp3 codec for it (but it's a slight hassle).
I've since moved on from Open MPT to using a real professional program called Sonar X1, but it's not free by any means. Open MPT is what I consider to be the perfect free tool for making video game music. The only real catch is finding good sound samples for free. So I'd start with Open MPT if I were you. It'd be awesome for Cave Story remixes. In fact, I might just give a remix a shot using MPT and see what happens.
*leaves for a bit to check something out* .....
Ok, so, I went and checked something out (because I totally didn't just say that). I found that there are .xm files of every original Cave Story song (+ a few wii ones) here:
http://www.cavestory...loads_music.php
Download any desired songs and get Open MPT here:
http://openmpt.org/download
Open MPT supports .xm files, as well as .it, .s3m, .mod, and some others. This means that you can open up the songs, change arrangements and even load in your own samples to replace the original ones. In short,
it's the easiest way to make a good sounding remix without a ton of work, and it's a great way to check out the song structure, so it's even a nice thing if you're going to make a remix entirely from scratch, even if you're using a different music creation tool.
Oh, kinda off topic, but I literally just found this about an hour ago:
http://foxdragonstud...Cave_Story.html
This guy remixed most (or all?) of the Cave Story tracks, and I'd say half of them are very good. He did a pretty good remix of Living Waterway, IMO. But, while I find roughly half of his music to be good, I find the other half of his stuff to be kind of odd and I don't enjoy listening to it at all.
Anyway, I think I'm going to try a remix with MPT, but I'm currently modeling some 3D stuff and I might try to finish my stuff before I do a remix. Or I might get frustrated and switch over to the remix for a change of pace, ha ha.
So..
anyone else around? rtnario? JetHawk95? Wedge of Cheese? Anyone up for bonus round 2?
Edit:
I guess I would've known about the foxdragonstudios recomposed tracks if I had looked further down on cavestory.org's music page.
EDIT AGAIN:
Check this out:
http://www.2shared.c...ess_REverb.html
It's kind of a test (I've never used 2shared before).
It's basically the Wind Fortress song with reverb and more realistic drums, plus some very minor tweaks. I just wanted to show how easy it is to make something quick using Open MPT (especially if you have the original .xm file like I did). I wasn't keeping track of time but I'm sure this took me less than 15 minutes (including conversion and mixing), once I found the samples I wanted. Granted, it certainly isn't perfect, and I wouldn't consider it a remix; if anything, it's an enhancement to the original (it would've come out mixed better if I had noticed my sampling rate for real-time playback was low, so it sounded vastly different when exported to wav). But it's actually close to the kind of thing I'm wanting for my project. I guess I'm kind of wanting to do more of a enhancement to some tracks rather than some heavy remixing where the source is only half the song or something. So I don't know if that kind of thing would exactly work as a secondary bonus addition to the csrp2.
(Holy crapoli, that's a lot of words)