Bugs
★On a Windows 7 computer at least, the left button in the Hex Patcher is filled with tons of gibberish. The right button looks perfectly normal. The Hex Patcher itself works great, but I was skittish enough when screwing around with hacking and pushing that button took a lot of courage.
I can give a screenshot if you'd like.
★Sometimes the script editor feature that highlights your text in red when it overflows doesn't work right. I can't really explain it or identify a cause, but of note is that the Iron Bond text from the vanilla game is highlighted despite the fact that, by all logic, it should work. A few other pieces of text have this problem, too, and of course there's no
...<FAC support.
Feature Requests
★Here's a minor one. When copying a section of map, would it be possible to bring it to another map/not have it disappear? This might help alot when copying maps or sections of it on the fly.
★It would be nice if the script editor took notice of <FAC commands and changed the limit to 27 for text after it until a <FAC0000 or a <MSG/<END command. However, I'm not sure of how feasible that is, so this isn't super high priority or anything.
★Why not a cat on the various subscreens? At least ASCII ones. There is absolutely no excuse for not taking advantage of all of that extra space for the glory of felines, sir.
★Could it be possible to add your own TSC descriptions and edit the existing ones? If you've hacked Cave Story to add or change TSC commands (such as <MIM or the assumed <TIMG), it would be nice to have an option to add commands and their required fields, which could make the script editor easier and more functional to use for hacked copies.
That's about it. Hope I help a bit.