Sorry for the long delay, got busy again; but it works, sorta....
Dunno if I did something wrong, but I added in the Output, FixMaxSpeed, and PhysicChanges so far. I can tell the physics part is working, everything starts with a value of 0, so I just float there no matter what I do, but the commands don't seem to be changing anything. I tried setting up a big initializer/normalizer, and while nothing crashes or breaks, nothing seems to change either.
It is <PHY*Type*:*Value*, right? So <PHY0000:0812 for normal walk speed?
And do you know how the original physics found it's water values? Was there a modifier for the normal physics or pre-set values? I'm not sure if I should try to eyeball the water physics back from 0... Which is why I'm really thankful you gave me all the original land values.