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  • Yes, but I believe the difference was changing all of two map tiles
    Specifically the ones above the falling press(es) into No PC tiles
    I repaired some of them yesterday and began to excavate sand
    but I stopped because the laptop is toooo slooww
    It was difficult to emulate a spoiler tag
    Originally I was going to screenshot the letters, but then I remembered forum skins
    It's still not perfect.
    Awesome.

    Now, so far, you've figured out the first 38 bars of chords, as well as the first 24 bars of chord functions. For easy reference, here are the chords in bars 24-37 (that you've identified, but have not yet determined the function of):

    Bm
    Bm
    E
    E
    G
    A
    Dm
    D#
    Fm
    A#
    C
    D
    Gm
    Gm

    Before we continue identifying functions, see if you can figure out the next 14 bars of chords (38-51).
    Nooo commento
    ><

    btw, is there anything you'd like to see in the prequel?
    Any specific ideas ideas you'd like to see? Something that other people might not have thought of...?

    Also, if you have the 3DS and Cave Story 3D, can you tell me about Wind Fortress for Cave Story 3DS? Is it just an extra non-story battle arena? Or is it part of the story in CS3DS?
    Something kinda like some of the ones in that list happened to me a while ago, but in C# rather than C. I got screwed by short circuiting (where, if you have an && and the first operand is false, the 2nd doesn't get evaluated, similarly if you have an || and the first operand is true). I take great pride in squeezing as much code into one line of code as possible. So, in "normal" code, what I wanted to do was this:

    //name is a string and explorable and printable are bools
    printable=name[0]!='!';
    explorable=name[0]=='*';
    if(explorable || !printable) name=name.Substring(1);

    so basically, you have some string of text which is either just a name (which, by default, is printable, but not explorable), but if it's preceded by an exclamation mark, it becomes not printable, and, if it's preceded by an asterisk, it becomes explorable.

    However, I was not content doing in three lines of code what I thought I could do in one, so I tried shortening it to this:

    if(explorable=name[0]=='*' || !(printable=name[0]!='!')) name=name.Substring(1);

    Unfortunately, this meant that if the first char were an asterisk, then then first operand of the || would be true, so the second one wouldn't be evaluated, so printable wouldn't be assigned. I spent forever trying to figure it out...
    This is a reminder to work on your shiz

    Fail and I shall spam you with every sad baby animal image that I can find
    My knowledge of diffEQ is very limited, but I think in that case, you can just separate the vars (get all y on one side and all x on the other). Is it that you didn't know that, or that you can't solve the resulting integral?
    My mere presence is a delight so savory, it's considered sinful to enjoy. Or something.
    Thank you!
    What's this about my sig being inflammatory? I never said I dislike CE. I actually do like CE, but prefer SW.
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