i've mostly been sticking to
twitter/discord for evergreen updates but i figure i'll share these random screenshots here - been focusing recently on cleaning up some stuff, updating sprites, etc - hopefully i'll get a new demo out soon on discord so i can get feedback and release the next major update! the fungi await!
outside of fixing up old stuff and slowly working on incorporating the new, i've also been considering switching engines; at the moment i'm using freeware but at some point in the future i may switch to doukutsu-rs, as i like its lighting features and it would give me a lot more freedom when creating certain sequences i have planned for the later areas, hopefully allowing me to make them more impactful... the engine change won't be any time soon, of course, and i'm not 100% certain i will yet, but it's something i'm keeping in mind.
oh yes, and i've also updated the MC's sprites!
Just want to say that the really tall mushroom looks a bit weird - something about the stalk being too straight, or maybe the cap is a little too flat? Also the blue in the icy cave region seems just a tad bit too saturated.
The depiction of snow is really good though, it looks so soft and fluffy (that's what snow is supposed to be like, right? I'm not sure...) The variety of mushrooms in the mushroom cave tileset is also really neat and organic-looking!