I got to replay the Wiiware port of Cave story recently, I haven't played it since 2019 according to my save files (and I got it in 2017, wow) and wow this game was cool, but it's so different, I feel like there are many changes that are either bugs or features that didn't make in the other CS+ versions.
For once I played with the Org soundtrack, I never did back then since I never saw the point but I feel like the bass and snare are different, is it possible that they replaced it for one that sounds like more from Megaman? (The text sound has been replaced, they could have done that)
It sounds less sharp and more 8-bit. Speaking of 8-bit.
I realize how much the sounds effects are different, especially, the death sound, it doesn't sound at all like the original, or atleast a channel is missing, I have this weird vibe that every sound effect got one of their sound channel turned down or muted because they all sound different, hell even the orgs are different, some waves just sound weird like the one of Mimiga village and gestation in itself is not the same. I kind of prefer it that way.(Not for Mimiga Village though)
A thing I always liked about Cave Story's different version of the soundtrack is that it reflects perfectly the version that it comes from, original is just 8 bit music made by one guy, New is a soundtrack that lacks some channels or are too quiet and feels unfinished (except some tracks that are much better) and Remastered is what the title says, Cave Story 3D is a remaster of Cave Story to a new generation, completely leaving apart the original intention of a 2D game to be more advanced then that.
Easily one of my favorite ports mainly due to nostalgia.